Call of Duty: Advanced Warfare: Difference between revisions

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==Special Notes==
==Special Notes==
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===Render Resolution on Real Hardware===
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(This is for your information only, don't set this resolution on RPCS3.) This is the internal resolution the game runs at on console.


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Revision as of 16:40, 22 July 2023

Call of Duty: Advanced Warfare
CODAWART.jpg
Developer(s) Sledgehammer Games, High Moon Studios
Publisher(s) Activision
Series Call of Duty
Release date(s) November 4, 2014
Release type Multi-platform
Genre(s) Action, First-person shooter
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES02077 (IRD), BLES02078 (IRD), BLUS31466 (IRD), NPEB02087, NPEB02088, NPUB31553, BLJM61227 (IRD), BLES02079, BLJM61228, BLAS50768, NPJB00664, NPJB00665
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Call of Duty: Advanced Warfare is the eleventh major release in the Call of Duty series. It was developed by Sledgehammer Games for PlayStation 4, Xbox One and PC, and by High Moon Studios for PlayStation 3 and Xbox 360. It was released on November 4, 2014 for Xbox One, PlayStation 4, PlayStation 3, Xbox 360, and PC. It was the first game to be developed primarily by Sledgehammer Games, as they helped develop Call of Duty: Modern Warfare 3 with Infinity Ward in 2011. It is also the first main series game since Call of Duty 3 to not use the IW Engine. It is also the final game in the series to feature a single-player campaign mode for the Xbox 360 and PlayStation 3.

Harnessing the power of next-gen platforms, Call of Duty: Advanced Warfare brings players into the battlegrounds of the future by boasting a new hi-tech, advanced arsenal and ability set, arming players with all-new equipment, technology, perks and vehicles like hoverbikes and highly specialized drones. Players can also choose between standard ammunition and an all-new class of directed-energy weaponry that enables totally new gameplay dynamics. Additionally, with exoskeletons delivering a massive force multiplier and unprecedented tactical freedom, Call of Duty: Advanced Warfare evolves every firefight.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Render Resolution on Real Hardware

Dynamic Resolution
860x600 to 1024x600

(This is for your information only, don't set this resolution on RPCS3.) This is the internal resolution the game runs at on console.

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.2 Yes No No No Requires custom server.