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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
===Render Resolution on Real Hardware=== | |||
{| class="wikitable" | |||
! Width !! Height | |||
|- | |||
| 1280 || 720 | |||
|} | |||
(This is for your information only, don't set this resolution on RPCS3.) This is the internal resolution the game runs at on console. | |||
{{patch | {{patch | ||
|type = PPU | |type = PPU |
Revision as of 16:40, 22 July 2023
Killzone | |
---|---|
Developer(s) | Guerrilla Games, Supermassive Games |
Publisher(s) | Sony Computer Entertainment |
Series | Killzone |
Release date(s) | NA October 23, 2012 EU October 24, 2012 AU November 8, 2012 |
Release type | PlayStation exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES01743 (IRD), NPEA00418, NPUA80856 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Render Resolution on Real Hardware
Width | Height |
---|---|
1280 | 720 |
(This is for your information only, don't set this resolution on RPCS3.) This is the internal resolution the game runs at on console.
Patches
Anchors: kz1_60fps_notes: &kz1_60fps_notes "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch." kz1_EU100title: &kz1_EU100title "Killzone": BCES01743: [ 01.00 ] NPEA00418: [ 01.00 ] PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e: "Extended FOV": Games: *kz1_EU100title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ bef32, 0x005e7f6c, 0.65 ] # static float in memory "60 FPS": Games: *kz1_EU100title Author: "ZEROx, illusion" Notes: *kz1_60fps_notes Patch Version: 2.0 Patch: - [ be32, 0x002125a4, 0x3ca03f00 ] # same method as asasega patch - [ be32, 0x002192f8, 0x3ca03f00 ] - [ bef64, 0x0021c0a0, 0.06 ] PPU-0bb16b9f48bfea44a892110beec812664e84539f: "Extended FOV": Games: "Killzone": NPUA80856: [ 01.00 ] Author: "illusion, Mew21" Notes: Patch Version: 1.0 Patch: - [ bef32, 0x005e7f6c, 0.65 ] # static float in memory "60 FPS": Games: "Killzone": NPUA80856: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz1_60fps_notes Patch Version: 2.0 Patch: - [ be32, 0x002125f4, 0x3ca03f00 ] # same method as asasega patch - [ be32, 0x00219348, 0x3ca03f00 ] - [ bef64, 0x0021c0f0, 0.06 ]