SOCOM 4: U.S. Navy SEALs: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:SOCOMSF.jpg‎}}|300px]]
|developer = Zipper Interactive
|developer = Zipper Interactive
|publisher = Sony Computer Entertainment{{vgregion|}}
|publisher = Sony Computer Entertainment
|series    = <!-- delete if not applicable -->
|series    = SOCOM
|date      = {{vgregion|NA=April 19, 2011|EU=April 21, 2011}}
|date      = {{vgregion|NA=April 19, 2011|PAL=April 21, 2011}}
|release  = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Third-person shooter
|genre    = Third-person shooter
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BCUS98135, BCES00938|ird=No}}
|gameid    = {{gameid|id=BCUS98135, BCES00938|oid=BCES00939|ird=Yes}}, {{gameid|oid=BCJS30052, BCAS20121, BCKS10137|ird=No}}
|wikipedia = <!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


<!-- Give a brief description about the game -->
'''''SOCOM 4 U.S. Navy SEALs''''' (known as '''''SOCOM: Special Forces''''' in PAL regions) is a tactical shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment exclusively for PlayStation 3.
'''''SOCOM 4 U.S. Navy SEALs''''' (known as '''''SOCOM: Special Forces''''' in PAL regions) is a tactical shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment exclusively for PlayStation 3.



Revision as of 15:17, 19 May 2023

SOCOM 4: U.S. Navy SEALs
SOCOMSF.jpg
Developer(s) Zipper Interactive
Publisher(s) Sony Computer Entertainment
Series SOCOM
Release date(s) NA April 19, 2011
PAL April 21, 2011
Release type PlayStation 3 exclusive
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BCUS98135 (IRD), BCES00938 (IRD), BCES00939 (IRD), BCJS30052, BCAS20121, BCKS10137
Quick links Check Compatibility
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Wikipedia Page

SOCOM 4 U.S. Navy SEALs (known as SOCOM: Special Forces in PAL regions) is a tactical shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment exclusively for PlayStation 3.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-7bf98dfa97ff84d8db49fcf198e2ecb9d9975ac6: # bin\s4_g.self
  "60 FPS":
    Games:
      "SOCOM 4: U.S. Navy SEALs (Special Forces)":
        BCES00938: [ 01.00 ]
        BCUS98135: [ 01.00 ]
    Author: "illusion"
    Notes: "Set Clock scale to 200% for 60 FPS.\nIGC might still be double speed."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x016f2ecc, 0x3f00 ]
  "Extended FOV":
    Games:
      "SOCOM 4: U.S. Navy SEALs (Special Forces)":
        BCES00938: [ 01.00 ]
        BCUS98135: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x016efe34, 0.65 ]
  "Disable MLAA":
    Games:
      "SOCOM 4: U.S. Navy SEALs (Special Forces)":
        BCES00938: [ 01.00 ]
        BCUS98135: [ 01.00 ]
    Author: "illusion"
    Notes: "Allows for the use of resolution scaling.\nSome effects like fire, smoke, muzzle flashes and possibly more will be missing due to the particle rendering system being tied into MLAA." # ugh, who thought this would be a good idea
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001ec268, 0x38600000 ] # EdgeMlaa3d
      - [ be32, 0x001ec298, 0x38c00000 ]