GoldenEye 007: Reloaded: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
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==Special Notes==
==Special Notes==
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{{netplay
|gamever  =
|connect  = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No<!-- Yes, No, Partial, Untested, N/A -->
|match    = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|notes    = Requires custom server
}}

Revision as of 20:15, 2 May 2023

GoldenEye 007: Reloaded
Developer(s) Eurocom
Publisher(s) Activision
Release date(s) NA November 1, 2011
EU November 4, 2011
AU November 25, 2011
Release type Console exclusive
Genre(s) First-person shooter
GameID(s) BLES01292 (IRD), BLUS30755 (IRD), NPUB30752
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
No No No No Requires custom server