Grand Theft Auto: San Andreas: Difference between revisions

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(Updating the game to 1.01 does not fix the issue, updated info to reflect that)
Tag: Manual revert
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
The game's sound gets completely cut off by certain triggers. It happens every time you enter a garage, every time you do a stunt jump when the game goes into slow motion and in some mission sequences and can only be solved by restarting the game. Updating the game to v1.01 has been reported to resolve the issue as well.
The game's sound gets completely cut off by certain triggers. It happens every time you enter a garage, every time you do a stunt jump when the game goes into slow motion and in some mission sequences and can only be solved by restarting the game.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Revision as of 13:24, 27 April 2023

Grand Theft Auto: San Andreas
GTASA.jpg
Developer(s) Rockstar Games
Publisher(s) Rockstar Games
Series Grand Theft Auto
Release date(s) December 1, 2015
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Co-op
GameID(s) BLES02219 (IRD), BLUS31584 (IRD), NPEB02369, BLJM61327
Quick links Check Compatibility
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

The game's sound gets completely cut off by certain triggers. It happens every time you enter a garage, every time you do a stunt jump when the game goes into slow motion and in some mission sequences and can only be solved by restarting the game.

Special Notes