mNo edit summary |
mNo edit summary |
||
Line 177: | Line 177: | ||
|content = | |content = | ||
Anchors: | Anchors: | ||
ms3_psn_dsr: &ms3_psn_dsr | |||
- [ be32, 0x00469cf0, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469cf0, 0x38600000 ] # li r3 0x0 | ||
ms3_psn_mb: &ms3_psn_mb | |||
- [ be32, 0x00469d24, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469d24, 0x38600000 ] # li r3 0x0 | ||
ms3_psn_ssao: &ms3_psn_ssao | |||
- [ be32, 0x00469dfc, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469dfc, 0x38600000 ] # li r3 0x0 | ||
ms3_psn_mlaa: &ms3_psn_mlaa | |||
- [ be32, 0x0044cb14, 0x38800000 ] # li r4 0x0 // EdgePostEffects | - [ be32, 0x0044cb14, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
ms3_psn_fps: &ms3_psn_fps | |||
- [ be32, 0x005ba9dc, 0x38800001 ] # vfps | - [ be32, 0x005ba9dc, 0x38800001 ] # vfps | ||
- [ be32, 0x005ba514, 0x60000000 ] # target fps | - [ be32, 0x005ba514, 0x60000000 ] # target fps | ||
ms3_100_dsr: &ms3_100_dsr | |||
- [ be32, 0x004760f0, 0x38600000 ] # li r3 0x0 | - [ be32, 0x004760f0, 0x38600000 ] # li r3 0x0 | ||
ms3_100_mb: &ms3_100_mb | |||
- [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 | ||
ms3_100_ssao: &ms3_100_ssao | |||
- [ be32, 0x004761fc, 0x38600000 ] # li r3 0x0 | - [ be32, 0x004761fc, 0x38600000 ] # li r3 0x0 | ||
ms3_100_mlaa: &ms3_100_mlaa | |||
- [ be32, 0x00456c94, 0x38800000 ] # li r4 0x0 // EdgePostEffects | - [ be32, 0x00456c94, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
ms3_100_fps: &ms3_100_fps | |||
- [ be32, 0x005ee690, 0x38800001 ] # vfps | - [ be32, 0x005ee690, 0x38800001 ] # vfps | ||
- [ be32, 0x005ee42c, 0x60000000 ] # target fps | - [ be32, 0x005ee42c, 0x60000000 ] # target fps | ||
ms3_100_intro: &ms3_100_intro | |||
- [ be32, 0x007fb744, 0x3084345f ] | - [ be32, 0x007fb744, 0x3084345f ] | ||
ms3_100_dev: &ms3_100_dev | |||
- [ utf8, 0x010f3460, "\x00" ] | - [ utf8, 0x010f3460, "\x00" ] | ||
ms3_106_dsr: &ms3_106_dsr | |||
- [ be32, 0x00469e90, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469e90, 0x38600000 ] # li r3 0x0 | ||
ms3_106_mb: &ms3_106_mb | |||
- [ be32, 0x00469ec4, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469ec4, 0x38600000 ] # li r3 0x0 | ||
ms3_106_ssao: &ms3_106_ssao | |||
- [ be32, 0x00469f9c, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469f9c, 0x38600000 ] # li r3 0x0 | ||
ms3_106_mlaa: &ms3_106_mlaa | |||
- [ be32, 0x0044ccb4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | - [ be32, 0x0044ccb4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
ms3_106_fps: &ms3_106_fps | |||
- [ be32, 0x005bc2ac, 0x38800001 ] | - [ be32, 0x005bc2ac, 0x38800001 ] | ||
- [ be32, 0x005bbde4, 0x60000000 ] | - [ be32, 0x005bbde4, 0x60000000 ] | ||
ms3_106_intro: &ms3_106_intro | |||
- [ utf8, 0x00f965d4, "\x00" ] | - [ utf8, 0x00f965d4, "\x00" ] | ||
ms3_mlaa_notes: &ms3_mlaa_notes | |||
"Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling." | |||
ms3_fps_notes: &ms3_fps_notes | |||
"Updated with a new version that has correct game speed above 15 FPS.\nIncrease Vblank above 60Hz to go above 60 FPS.\nSome UI elements are still tied to target FPS." | |||
ms3_ssao_notes: &ms3_ssao_notes | |||
"Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it." | |||
ms3_drs_notes: &ms3_drs_notes | |||
"Must be used with the MLAA patch for proper upscaling and improved performance." | |||
PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: | PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: | ||
Line 251: | Line 255: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_intro ] | ||
"Enable Dev Menu": | "Enable Dev Menu": | ||
Games: | Games: | ||
Line 260: | Line 264: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dev ] | ||
"Unlock FPS": | "Unlock FPS": | ||
Games: | Games: | ||
Line 266: | Line 270: | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 275: | Line 279: | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 284: | Line 288: | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 296: | Line 300: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 302: | Line 306: | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mlaa ] | ||
PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3: | PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3: | ||
Line 316: | Line 320: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_intro ] | ||
"Enable Dev Menu": | "Enable Dev Menu": | ||
Games: | Games: | ||
Line 325: | Line 329: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dev ] | ||
"Unlock FPS": | "Unlock FPS": | ||
Games: | Games: | ||
Line 331: | Line 335: | ||
BCES01104: [ 01.00 ] | BCES01104: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 340: | Line 344: | ||
BCES01104: [ 01.00 ] | BCES01104: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 349: | Line 353: | ||
BCES01104: [ 01.00 ] | BCES01104: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 361: | Line 365: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 367: | Line 371: | ||
BCES01104: [ 01.00 ] | BCES01104: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mlaa ] | ||
PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: | PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: | ||
Line 381: | Line 385: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_intro ] | ||
"Enable Dev Menu": | "Enable Dev Menu": | ||
Games: | Games: | ||
Line 390: | Line 394: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dev ] | ||
"Unlock FPS": | "Unlock FPS": | ||
Games: | Games: | ||
Line 396: | Line 400: | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 405: | Line 409: | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 414: | Line 418: | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 426: | Line 430: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 432: | Line 436: | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mlaa ] | ||
PPU-41644f9f5fda72efc62e7146620db9679969bff6: | PPU-41644f9f5fda72efc62e7146620db9679969bff6: | ||
Line 443: | Line 447: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 452: | Line 456: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 461: | Line 465: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 473: | Line 477: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 479: | Line 483: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mlaa ] | ||
"Skip Intro": | "Skip Intro": | ||
Games: | Games: | ||
Line 488: | Line 492: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_intro ] | ||
PPU-f5136a68b1293dd7341878005674f05ffa5ff16a: | PPU-f5136a68b1293dd7341878005674f05ffa5ff16a: | ||
Line 499: | Line 503: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 508: | Line 512: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 517: | Line 521: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 529: | Line 533: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 535: | Line 539: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mlaa ] | ||
"Skip Intro": | "Skip Intro": | ||
Games: | Games: | ||
Line 544: | Line 548: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_intro ] | ||
PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: | PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: | ||
Line 555: | Line 559: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 564: | Line 568: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 573: | Line 577: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 585: | Line 589: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 591: | Line 595: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mlaa ] | ||
"Skip Intro": | "Skip Intro": | ||
Games: | Games: | ||
Line 600: | Line 604: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_intro ] | ||
PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: | PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: | ||
Line 611: | Line 615: | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 620: | Line 624: | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 629: | Line 633: | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 641: | Line 645: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 647: | Line 651: | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_mlaa ] | ||
PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: | PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: | ||
Line 658: | Line 662: | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_fps ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 667: | Line 671: | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_ssao ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 676: | Line 680: | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_dsr ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 688: | Line 692: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 694: | Line 698: | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_mlaa ] | ||
PPU-afb6e2e47e170711041775e0280707e503469d85: | PPU-afb6e2e47e170711041775e0280707e503469d85: | ||
Line 705: | Line 709: | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
Line 715: | Line 719: | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 724: | Line 728: | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 742: | Line 746: | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x004528e4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | - [ be32, 0x004528e4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
}} | }} |
Revision as of 13:13, 16 March 2023
MotorStorm: Apocalypse | |
---|---|
Developer(s) | Evolution Studios |
Publisher(s) | Sony Computer Entertainment |
Series | MotorStorm |
Release date(s) | AU March 17, 2011 EU March 31, 2011 NA May 3, 2011 |
Release type | PlayStation 3 exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES00484 (IRD), BCES01104 (IRD), BCUS98242 (IRD), NPEA00315, NPUA80661 BCAS20160, BCKS10156, NPHA80165 Single-Player Demo NPEA90090, NPUA70140, NPHA80148 Multi-Player Demo NPEA90091, NPUA70144 Beta BCET70028 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance. |
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance. |
Resolution scale threshold | 256 x 256 | Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game. |
Write color buffers | On | Fixes excessively bright bloom. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Sleep timers accuracy | As Host | Improves performance. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.06 | No | No | No | No | Requires custom server. Servers were shut down on 27 August 2018. |
Patches
Anchors: ms3_psn_dsr: &ms3_psn_dsr - [ be32, 0x00469cf0, 0x38600000 ] # li r3 0x0 ms3_psn_mb: &ms3_psn_mb - [ be32, 0x00469d24, 0x38600000 ] # li r3 0x0 ms3_psn_ssao: &ms3_psn_ssao - [ be32, 0x00469dfc, 0x38600000 ] # li r3 0x0 ms3_psn_mlaa: &ms3_psn_mlaa - [ be32, 0x0044cb14, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3_psn_fps: &ms3_psn_fps - [ be32, 0x005ba9dc, 0x38800001 ] # vfps - [ be32, 0x005ba514, 0x60000000 ] # target fps ms3_100_dsr: &ms3_100_dsr - [ be32, 0x004760f0, 0x38600000 ] # li r3 0x0 ms3_100_mb: &ms3_100_mb - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 ms3_100_ssao: &ms3_100_ssao - [ be32, 0x004761fc, 0x38600000 ] # li r3 0x0 ms3_100_mlaa: &ms3_100_mlaa - [ be32, 0x00456c94, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3_100_fps: &ms3_100_fps - [ be32, 0x005ee690, 0x38800001 ] # vfps - [ be32, 0x005ee42c, 0x60000000 ] # target fps ms3_100_intro: &ms3_100_intro - [ be32, 0x007fb744, 0x3084345f ] ms3_100_dev: &ms3_100_dev - [ utf8, 0x010f3460, "\x00" ] ms3_106_dsr: &ms3_106_dsr - [ be32, 0x00469e90, 0x38600000 ] # li r3 0x0 ms3_106_mb: &ms3_106_mb - [ be32, 0x00469ec4, 0x38600000 ] # li r3 0x0 ms3_106_ssao: &ms3_106_ssao - [ be32, 0x00469f9c, 0x38600000 ] # li r3 0x0 ms3_106_mlaa: &ms3_106_mlaa - [ be32, 0x0044ccb4, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3_106_fps: &ms3_106_fps - [ be32, 0x005bc2ac, 0x38800001 ] - [ be32, 0x005bbde4, 0x60000000 ] ms3_106_intro: &ms3_106_intro - [ utf8, 0x00f965d4, "\x00" ] ms3_mlaa_notes: &ms3_mlaa_notes "Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling." ms3_fps_notes: &ms3_fps_notes "Updated with a new version that has correct game speed above 15 FPS.\nIncrease Vblank above 60Hz to go above 60 FPS.\nSome UI elements are still tied to target FPS." ms3_ssao_notes: &ms3_ssao_notes "Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it." ms3_drs_notes: &ms3_drs_notes "Must be used with the MLAA patch for proper upscaling and improved performance." PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: "Skip Intro": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_intro ] "Enable Dev Menu": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_dev ] "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_100_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_mlaa ] PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3: "Skip Intro": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_intro ] "Enable Dev Menu": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_dev ] "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_100_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_mlaa ] PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: "Skip Intro": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_intro ] "Enable Dev Menu": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_dev ] "Unlock FPS": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_100_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_mlaa ] PPU-41644f9f5fda72efc62e7146620db9679969bff6: "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_106_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_106_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_mlaa ] "Skip Intro": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_intro ] PPU-f5136a68b1293dd7341878005674f05ffa5ff16a: "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_106_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_106_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_mlaa ] "Skip Intro": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_intro ] PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: "Unlock FPS": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_106_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_106_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_mlaa ] "Skip Intro": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_intro ] PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: "Unlock FPS": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_psn_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_psn_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_mlaa ] PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: "Unlock FPS": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_psn_fps ] "Disable SSAO": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_ssao ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_dsr ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_psn_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_mlaa ] PPU-afb6e2e47e170711041775e0280707e503469d85: "Unlock FPS": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ be32, 0x005ea630, 0x60000000 ] # vfps - [ be32, 0x005ea3cc, 0x60000000 ] # target fps "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ be32, 0x00471d40, 0x38600000 ] # li r3 0x0 "Disable SSAO": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ be32, 0x00471e4c, 0x38600000 ] # li r3 0x0 "Disable Motion blur": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00471d74, 0x38600000 ] # li r3 0x0 "Disable MLAA": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ be32, 0x004528e4, 0x38800000 ] # li r4 0x0 // EdgePostEffects