Gran Turismo 6: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:GT6.jpg‎}}|300px]]
|image    = [[File:{{#setmainimage:GT6.jpg}}|300px]]
|developer = Polyphony Digital
|developer = Polyphony Digital
|publisher = Sony Computer Entertainment
|publisher = Sony Computer Entertainment
|series    = Gran Turismo
|series    = Gran Turismo
|date      = December 6, 2013
|date      = December 6, 2013
|release  = PlayStation 3 exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Racing
|genre    = Racing
|modes    = Single-player, Co-op, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BCES01893, BCES01977, BCJS37016, BCUS98296|ird=Yes}}, {{gameid|id=BCAS25018, NPEA00502, NPUA81049, NPHA80269|oid=NPJA00113|ird=No}}<br>'''''Ayrton Senna Special Edition'''''<br>{{gameid|id=BCUS99247|ird=Yes}}
|gameid    = {{gameid|id=BCES01893, BCES01977, BCJS37016, BCUS98296|ird=Yes}}, {{gameid|id=BCAS25018, NPEA00502, NPUA81049, NPHA80269|oid=NPJA00113|ird=No}}<br>'''''Ayrton Senna Special Edition'''''<br>{{gameid|id=BCUS99247|ird=Yes}}
}}
}}
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|ppu decoder                          =  <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          =  <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = Recompiler (ASMJIT) <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = Recompiler (ASMJIT)<!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    = Fixes Unknown STOP code crashes.
|spu decoder notes                    = Fixes Unknown STOP code crashes.
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                =  
|accurate xfloat notes                =  
|spu block size                        = Mega <!-- Safe, Mega, Giga -->
|spu block size                        = Mega<!-- Safe, Mega, Giga -->
|spu block size notes                  = Improves performance with no cost to stability.
|spu block size notes                  = Improves performance with no cost to stability.
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
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|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
|anisotropic filter notes              =  
|anti-aliasing                        = Disabled <!-- Auto, Disabled -->
|anti-aliasing                        = Disabled<!-- Auto, Disabled -->
|anti-aliasing notes                  = Moderate reduction to GPU load, causes minor visual problems. Suggested for systems with low-end or outdated GPUs.
|anti-aliasing notes                  = Moderate reduction to GPU load. Causes minor visual problems. Suggested for systems with low-end or outdated GPUs.
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate rsx reservation access      = On <!-- On, Off -->
|accurate rsx reservation access      = On<!-- On, Off -->
|accurate rsx reservation access notes = To be enabled on CPUs that lack TSX support. Reduces the frequency of desync.
|accurate rsx reservation access notes = To be enabled on CPUs that lack TSX support. Reduces the frequency of desync.
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
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|clocks scale notes                    =  
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = On <!-- On, Off -->
|disable zcull occlusion queries      = On<!-- On, Off -->
|disable zcull occlusion queries notes = Very minor performance increase. Prevents car reward screens from dropping to near zero FPS.
|disable zcull occlusion queries notes = Very minor performance increase. Prevents car reward screens from dropping to near zero FPS.
|force cpu blit emulation              = On <!-- On, Off -->
|force cpu blit emulation              = On<!-- On, Off -->
|force cpu blit emulation notes        = Improves performance and fixes screen flickering.
|force cpu blit emulation notes        = Improves performance and fixes screen flickering.
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling              = <!-- On, Off -->
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===Working buffer not big enough crashes===
===Working buffer not big enough crashes===
* Crashes caused by ''"Thread terminated due to fatal error: [index buffer] Working buffer not big enough..."'' can be fixed by enabling the "Disable FIFO Reordering" debug setting. (See this page on how to show debug settings: [[Help:Frequently_Asked_Questions#Debug_configuration]] )  
* Crashes caused by ''"Thread terminated due to fatal error: [index buffer] Working buffer not big enough..."'' can be fixed by enabling the "Disable FIFO Reordering" debug setting. (See this page on how to show debug settings: [[Help:Frequently_Asked_Questions#Debug_configuration]] )


===Desyncs/game freezes===
===Desyncs/game freezes===
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{{netplay
{{netplay
|gamever  = 1.02, 1.05
|gamever  = 1.02, 1.05
|connect  = Yes <!-- Yes, No, Partial, Untested, N/A -->
|connect  = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No <!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No<!-- Yes, No, Partial, Untested, N/A -->
|match    = No <!-- Yes, No, Partial, Untested, N/A -->
|match    = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No <!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|notes    = Requires Custom server. Can still be played Online through a hidden LAN Mode [https://discord.gg/rUVRq2Dree More info here] [https://cdn.discordapp.com/attachments/319224795785068545/741999011367747614/RPCS3.log.gz RPCS3.log.gz]
|notes    = Requires custom server. Can still be played Online through a hidden LAN Mode [https://discord.gg/rUVRq2Dree More info here] [https://cdn.discordapp.com/attachments/319224795785068545/741999011367747614/RPCS3.log.gz RPCS3.log.gz]
}}
}}

Revision as of 05:21, 22 February 2023

Gran Turismo 6
GT6.jpg
Developer(s) Polyphony Digital
Publisher(s) Sony Computer Entertainment
Series Gran Turismo
Release date(s) December 6, 2013
Release type PlayStation 3 exclusive
Genre(s) Racing
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BCES01893 (IRD), BCES01977 (IRD), BCJS37016 (IRD), BCUS98296 (IRD), BCAS25018, NPEA00502, NPUA81049, NPHA80269, NPJA00113
Ayrton Senna Special Edition
BCUS99247 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Gran Turismo 6 (Japanese: グランツーリスモ 6, commonly abbreviated as GT6) is the sixth major release and twelfth game overall in the Gran Turismo video game series. It was popular with critics, won awards, and topped charts in countries around the world. New features included the addition of more cars and tracks, improvements to the car customisation options, and partnerships with the Goodwood Festival of Speed, the Ayrton Senna Institute, the FIA and NASCAR. Gran Turismo 6 is the first-ever video game to have officially certified FIA content.

On October 24, 2013, game developers announced a long-term partnership with the Ayrton Senna Institute, where a percentage of profits from the sale of the game went to the organization, which promoted and provided education to the impoverished communities in Brazil. A free update in May 2014 added a new feature called "Ayrton Senna Tribute", which followed the motor racing career of Ayrton Senna. The update also includes the iconic Lotus 97T, which Senna drove during the 1985 Formula One season.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU decoder Recompiler (ASMJIT) Fixes Unknown STOP code crashes.
SPU block size Mega Improves performance with no cost to stability.

GPU configuration

Setting Option Notes
Anti-aliasing Disabled Moderate reduction to GPU load. Causes minor visual problems. Suggested for systems with low-end or outdated GPUs.

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On To be enabled on CPUs that lack TSX support. Reduces the frequency of desync.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Disable ZCull occlusion queries On Very minor performance increase. Prevents car reward screens from dropping to near zero FPS.
Force CPU blit emulation On Improves performance and fixes screen flickering.

Known Issues

Working buffer not big enough crashes

  • Crashes caused by "Thread terminated due to fatal error: [index buffer] Working buffer not big enough..." can be fixed by enabling the "Disable FIFO Reordering" debug setting. (See this page on how to show debug settings: Help:Frequently_Asked_Questions#Debug_configuration )

Desyncs/game freezes

  • Issue 10882: This game is currently not playable. Even with the recommended settings above, expect frequent crashes and desynchronisations.

Graphical issues

  • Issue 12567: A number of graphical issues are known including screen flickering, incorrectly rendered reflections and broken anti-aliasing.

Special Notes

Do not update the game version beyond version 1.05, as newer versions suffer from severe graphical issues, poor framerate and frequent crashes. If you still want to update the game with a version higher than 1.05, you must enable Write Colour Buffers and Read Colour Buffers. Even with these settings, expect issues like screen tearing and broken car reflections. If GT6 won't boot past the Sony Computer Entertainment logo, deleting GT6's save data should fix the problem.

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.02, 1.05 Yes No No No Requires custom server. Can still be played Online through a hidden LAN Mode More info here RPCS3.log.gz