MotorStorm RC: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:MotorStormRC.jpg‎}}|300px]]
|image    = [[File:{{#setmainimage:MotorStormRC.jpg}}|300px]]
|developer = Evolution Studios
|developer = Evolution Studios
|publisher = Sony Computer Entertainment
|publisher = Sony Computer Entertainment
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|release  = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Racing
|genre    = Racing
|modes    = Single-player, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=NPEA00333, NPUA80678|oid=NPJA00077, NPHA80190|ird=NA}}
|gameid    = {{gameid|id=NPEA00333, NPUA80678|oid=NPJA00077, NPHA80190|ird=NA}}
}}
}}
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|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale notes                =  
|resolution scale notes                =  
|resolution scale threshold            = 256x256<!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = 256 x 256<!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      = Fixes pixelated bloom when upscaling
|resolution scale threshold notes      = Fixes pixelated bloom when upscaling.
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = On <!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            = Fixes overbright graphics
|write color buffers notes            = Fixes overbright graphics.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|content =  
|content =  
PPU-db1d23f1a43f79ec37c12e8aaa1f6b034b20a237:
PPU-db1d23f1a43f79ec37c12e8aaa1f6b034b20a237:
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games:
       "Motorstorm: RC":
       "Motorstorm: RC":
         NPUA80678: [ 01.02 ]
         NPUA80678: [ 01.02 ]
     Author: illusion
     Author: "illusion"
    Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x001991cc, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa
       - [ be32, 0x001991cc, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa
   Unlock FPS:
   "Unlock FPS":
     Games:
     Games:
       "Motorstorm: RC":
       "Motorstorm: RC":
         NPUA80678: [ 01.02 ]
         NPUA80678: [ 01.02 ]
     Author: illusion
     Author: "illusion"
    Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x000bda78, 0x38800001 ] # li r4,0x1 // deltatime
       - [ be32, 0x000bda78, 0x38800001 ] # li r4,0x1 // deltatime
       - [ be32, 0x000bda98, 0x38800000 ] # li r4,0x0 // flipmode
       - [ be32, 0x000bda98, 0x38800000 ] # li r4,0x0 // flipmode
   Disable Dynamic Resolution Scaling:
   "Disable Dynamic Resolution Scaling":
     Games:
     Games:
       "Motorstorm: RC":
       "Motorstorm: RC":
         NPUA80678: [ 01.02 ]
         NPUA80678: [ 01.02 ]
     Author: illusion
     Author: "illusion"
    Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
Line 196: Line 199:


PPU-fdb7654ca4841bce76aa659936ec1e176d463749:
PPU-fdb7654ca4841bce76aa659936ec1e176d463749:
   Disable MLAA:
   "Disable MLAA":
     Games:
     Games:
       "Motorstorm: RC":
       "Motorstorm: RC":
         NPEA00333: [ 01.02 ]
         NPEA00333: [ 01.02 ]
     Author: illusion
     Author: "illusion"
    Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x001990ac, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa
       - [ be32, 0x001990ac, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa
   Unlock FPS:
   "Unlock FPS":
     Games:
     Games:
       "Motorstorm: RC":
       "Motorstorm: RC":
         NPEA00333: [ 01.02 ]
         NPEA00333: [ 01.02 ]
     Author: illusion
     Author: "illusion"
    Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x000bd9d8, 0x38800001 ] # li r4,0x1 // deltatime
       - [ be32, 0x000bd9d8, 0x38800001 ] # li r4,0x1 // deltatime
       - [ be32, 0x000bd9f8, 0x38800000 ] # li r4,0x0 // flipmode
       - [ be32, 0x000bd9f8, 0x38800000 ] # li r4,0x0 // flipmode
   Disable Dynamic Resolution Scaling:
   "Disable Dynamic Resolution Scaling":
     Games:
     Games:
       "Motorstorm: RC":
       "Motorstorm: RC":
         NPEA00333: [ 01.02 ]
         NPEA00333: [ 01.02 ]
     Author: illusion
     Author: "illusion"
    Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x001aa350, 0x4e800020 ] # blr
       - [ be32, 0x001aa350, 0x4e800020 ] # blr
}}
}}

Revision as of 16:22, 21 February 2023

MotorStorm RC
MotorStormRC.jpg
Developer(s) Evolution Studios
Publisher(s) Sony Computer Entertainment
Series MotorStorm
Release date(s) EU February 22, 2012
NA March 6, 2012
JP March 29, 2012
Release type PlayStation exclusive
Genre(s) Racing
Mode(s) Single-player, Multiplayer
GameID(s) NPEA00333, NPUA80678, NPJA00077, NPHA80190
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale threshold 256 x 256 Fixes pixelated bloom when upscaling.
Write color buffers On Fixes overbright graphics.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-db1d23f1a43f79ec37c12e8aaa1f6b034b20a237:
  "Disable MLAA":
    Games:
      "Motorstorm: RC":
        NPUA80678: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001991cc, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa
  "Unlock FPS":
    Games:
      "Motorstorm: RC":
        NPUA80678: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000bda78, 0x38800001 ] # li r4,0x1 // deltatime
      - [ be32, 0x000bda98, 0x38800000 ] # li r4,0x0 // flipmode
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: RC":
        NPUA80678: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001aa470, 0x4e800020 ] # blr

PPU-fdb7654ca4841bce76aa659936ec1e176d463749:
  "Disable MLAA":
    Games:
      "Motorstorm: RC":
        NPEA00333: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001990ac, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa
  "Unlock FPS":
    Games:
      "Motorstorm: RC":
        NPEA00333: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000bd9d8, 0x38800001 ] # li r4,0x1 // deltatime
      - [ be32, 0x000bd9f8, 0x38800000 ] # li r4,0x0 // flipmode
  "Disable Dynamic Resolution Scaling":
    Games:
      "Motorstorm: RC":
        NPEA00333: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001aa350, 0x4e800020 ] # blr