m (Remove whitespace) |
m (Remove whitespace, fix typos, add quotation marks, lowercase hex) |
||
Line 7: | Line 7: | ||
|release = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BCUS98114, BCES00569, BCAS20108|ird=Yes}}<br>'''''XL Edition'''''<br>{{gameid|oid=BCUS98394|ird=No}} | |gameid = {{gameid|id=BCUS98114, BCES00569, BCAS20108|ird=Yes}}<br>'''''XL Edition'''''<br>{{gameid|oid=BCUS98394|ird=No}} | ||
}} | }} | ||
Line 34: | Line 34: | ||
|accurate xfloat = <!-- On, Off --> | |accurate xfloat = <!-- On, Off --> | ||
|accurate xfloat notes = | |accurate xfloat notes = | ||
|spu block size = Mega <!-- Safe, Mega, Giga --> | |spu block size = Mega<!-- Safe, Mega, Giga --> | ||
|spu block size notes = Improves performance with no cost to stability. | |spu block size notes = Improves performance with no cost to stability. | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
Line 51: | Line 51: | ||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = 100 <!-- Value between 50% to 800% --> | |resolution scale = 100<!-- Value between 50% to 800% --> | ||
|resolution scale notes = Required to join and leave track in multiplayer mode. | |resolution scale notes = Required to join and leave track in multiplayer mode. | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
Line 112: | Line 112: | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate rsx reservation access = On <!-- On, Off --> | |accurate rsx reservation access = On<!-- On, Off --> | ||
|accurate rsx reservation access notes = To be enabled on systems that do not have TSX. Helps reduce the frequency of RSX desyncs. | |accurate rsx reservation access notes = To be enabled on systems that do not have TSX. Helps reduce the frequency of RSX desyncs. | ||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
Line 134: | Line 134: | ||
|disable native float16 support = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|disable native float16 support notes = | |disable native float16 support notes = | ||
|rsx fifo accuracy = Atomic <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = Helps to reduce frequency of RSX desyncs with no noticeable performance impact. | |rsx fifo accuracy notes = Helps to reduce frequency of RSX desyncs with no noticeable performance impact. | ||
|relaxed zcull sync = <!-- On, Off --> | |relaxed zcull sync = <!-- On, Off --> | ||
|relaxed zcull sync notes = | |relaxed zcull sync notes = | ||
|driver wake-up delay = 200 <!-- Value between 0 to 7000 --> | |driver wake-up delay = 200<!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = Reduces the frequency of RSX desyncs. | |driver wake-up delay notes = Reduces the frequency of RSX desyncs. | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
Line 145: | Line 145: | ||
|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = On <!-- On, Off --> | |disable zcull occlusion queries = On<!-- On, Off --> | ||
|disable zcull occlusion queries notes = Improves performance and may reduce the frequency of desyncs. | |disable zcull occlusion queries notes = Improves performance and may reduce the frequency of desyncs. | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
Line 170: | Line 170: | ||
===Photos look too bright=== | ===Photos look too bright=== | ||
* {{issue|12440}}: Photos look way too bright when taken on RPCS3 compared to a console | * {{issue|12440}}: Photos look way too bright when taken on RPCS3 compared to a console. | ||
===Headlights render incorrectly on Vulkan drivers=== | ===Headlights render incorrectly on Vulkan drivers=== | ||
* {{issue|12426}}: Car headlights are supposed to be transparent, but after RPCS3 version 0.0.21-13354, they appear solid black when using Vulkan drivers | * {{issue|12426}}: Car headlights are supposed to be transparent, but after RPCS3 version 0.0.21-13354, they appear solid black when using Vulkan drivers. | ||
===Broken text rendering on RADV driver=== | ===Broken text rendering on RADV driver=== | ||
* {{issue|8642}}: The game has broken text rendering in the menu on the RADV driver | * {{issue|8642}}: The game has broken text rendering in the menu on the RADV driver. | ||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
Game version 1.13 is currently the limit for stability; however, note that crashes cannot be completely fixed at this time. | Game version 1.13 is currently the limit for stability; however, note that crashes cannot be completely fixed at this time. | ||
{{netplay | {{netplay | ||
|gamever = <= 2.15 | |gamever = <= 2.15 | ||
|connect = Yes <!-- Yes, No, Partial, Untested, N/A --> | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|lobbies = No <!-- Yes, No, Partial, Untested, N/A --> | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match = No <!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No <!-- Yes, No, Partial, Untested, N/A --> | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = Requires | |notes = Requires custom server. Can still be played Online through a hidden LAN Mode. [https://discord.gg/rUVRq2Dree More info here.] [https://cdn.discordapp.com/attachments/319224795785068545/741997263529967636/RPCS3.log.gz RPCS3.log.gz] | ||
}} | }} | ||
Line 198: | Line 196: | ||
|content = | |content = | ||
Anchors: | Anchors: | ||
gt5_unlockfps_notes: >5_unlockfps_notes "Cutscenes rendered in the game's engine | gt5_unlockfps_notes: >5_unlockfps_notes "Cutscenes rendered in the game's engine are sped up." | ||
PPU-5eb226d8430cf943cca1344fcf0c76db15aaaeb7: | PPU-5eb226d8430cf943cca1344fcf0c76db15aaaeb7: | ||
Extended FOV: | "Extended FOV": | ||
Games: | Games: | ||
"Gran Turismo 5": | "Gran Turismo 5": | ||
BCES00569: [ 01.00 ] | BCES00569: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: Global FOV setting | Notes: "Global FOV setting." | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ bef32, | - [ bef32, 0x018eff34, 0.75 ] # tweak this number to your liking | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Gran Turismo 5": | "Gran Turismo 5": | ||
BCES00569: [ 01.00 ] # may work for us ver, idk | BCES00569: [ 01.00 ] # may work for us ver, idk | ||
Author: illusion | Author: "illusion" | ||
Notes: *gt5_unlockfps_notes | Notes: *gt5_unlockfps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Line 221: | Line 219: | ||
PPU-9216b03cf8f4ff27a57ff44ede2bc43a9d3087c0: | PPU-9216b03cf8f4ff27a57ff44ede2bc43a9d3087c0: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Gran Turismo 5": | "Gran Turismo 5": | ||
BCES00569: [ 01.12 ] # may work for us ver, idk | BCES00569: [ 01.12 ] # may work for us ver, idk | ||
Author: illusion | Author: "illusion" | ||
Notes: *gt5_unlockfps_notes | Notes: *gt5_unlockfps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Line 232: | Line 230: | ||
PPU-ef552ab6594271862d9c6ab62e982c92380ad6cd: | PPU-ef552ab6594271862d9c6ab62e982c92380ad6cd: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Gran Turismo 5": | "Gran Turismo 5": | ||
BCUS98114: [ 01.13 ] # it works for us version | BCUS98114: [ 01.13 ] # it works for us version | ||
Author: illusion | Author: "illusion" | ||
Notes: *gt5_unlockfps_notes | Notes: *gt5_unlockfps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Line 243: | Line 241: | ||
PPU-223cc85fc80a6667fae775c7c02f7f65e6b2871f: | PPU-223cc85fc80a6667fae775c7c02f7f65e6b2871f: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Gran Turismo 5": | "Gran Turismo 5": | ||
BCES00569: [ 02.17 ] | BCES00569: [ 02.17 ] | ||
Author: ZEROx | Author: "ZEROx" | ||
Notes: *gt5_unlockfps_notes | Notes: *gt5_unlockfps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ byte, 0x001855cb, | - [ byte, 0x001855cb, 0x00 ] # unlock fps ingame | ||
- [ byte, 0x001855d7, | - [ byte, 0x001855d7, 0x00 ] # unlock fps ingame | ||
- [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu | - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu | ||
PPU-d73f342bf28ee016ef3d0ccb309b1acb03d8ecce: | PPU-d73f342bf28ee016ef3d0ccb309b1acb03d8ecce: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Gran Turismo 5": | "Gran Turismo 5": | ||
BCUS98114: [ 02.11 ] | BCUS98114: [ 02.11 ] | ||
Author: ZEROx | Author: "ZEROx" | ||
Notes: *gt5_unlockfps_notes | Notes: *gt5_unlockfps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ byte, 0x00185457, | - [ byte, 0x00185457, 0x00 ] # unlock fps ingame | ||
- [ byte, 0x00185463, | - [ byte, 0x00185463, 0x00 ] # unlock fps ingame | ||
- [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu | - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu | ||
PPU-a5e547ce3ce25092ac6cae85631f50ba5d9ea914: | PPU-a5e547ce3ce25092ac6cae85631f50ba5d9ea914: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Gran Turismo 5": | "Gran Turismo 5": | ||
BCUS98114: [ 02.17 ] | BCUS98114: [ 02.17 ] | ||
Author: ZEROx | Author: "ZEROx" | ||
Notes: *gt5_unlockfps_notes | Notes: *gt5_unlockfps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ byte, 0x00185457, | - [ byte, 0x00185457, 0x00 ] # unlock fps ingame | ||
- [ byte, 0x00185463, | - [ byte, 0x00185463, 0x00 ] # unlock fps ingame | ||
- [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu | - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu | ||
PPU-7a5ee7bc2fef9566dd80e35893fe2c5571197726: | PPU-7a5ee7bc2fef9566dd80e35893fe2c5571197726: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Gran Turismo 5": | "Gran Turismo 5": | ||
BCES00569: [ 02.11 ] | BCES00569: [ 02.11 ] | ||
Author: ZEROx | Author: "ZEROx" | ||
Notes: *gt5_unlockfps_notes | Notes: *gt5_unlockfps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ byte, 0x00185457, | - [ byte, 0x00185457, 0x00 ] # unlock fps ingame | ||
- [ byte, 0x00185463, | - [ byte, 0x00185463, 0x00 ] # unlock fps ingame | ||
- [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu | - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu | ||
}} | }} |
Revision as of 08:23, 19 February 2023
Gran Turismo 5 | |
---|---|
Developer(s) | Polyphony Digital |
Publisher(s) | Sony Computer Entertainment |
Series | Gran Turismo |
Release date(s) | NA/EU November 24, 2010 JP/AU November 25, 2010 |
Release type | PlayStation 3 exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98114 (IRD), BCES00569 (IRD), BCAS20108 (IRD) XL Edition BCUS98394 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Gran Turismo 5 is a 2010 racing video game developed by Polyphony Digital and published by Sony Computer Entertainment. It was released for the PlayStation 3 on November 24, 2010 in Europe and North America, and November 25, 2010 in Japan and Australasia, and is the fifth main installment and the tenth overall in the Gran Turismo series. It was preceded by the Prologue version and is the first main entry of the series to be released for the PlayStation 3.
The game marks the first entry in the series with online races with support for up to 16 players. A damage model has been included with variations of damage depending on the car. Over 1,000 cars, 29 different locations, 77 different tracks, and a track generator are available in the game. Dynamic time and weather effects make their debut in the series. World Rally Championship, NASCAR and Super GT licenses are utilized for the first time in the Gran Turismo series.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance with no cost to stability. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale | 100 | Required to join and leave track in multiplayer mode. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Accurate RSX reservation access | On | To be enabled on systems that do not have TSX. Helps reduce the frequency of RSX desyncs. |
RSX FIFO accuracy | Atomic | Helps to reduce frequency of RSX desyncs with no noticeable performance impact. |
Driver wake-up delay | 200 | Reduces the frequency of RSX desyncs. |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Disable ZCull occlusion queries | On | Improves performance and may reduce the frequency of desyncs. |
Known Issues
Desyncs/game freezes
- Issue 10882: This game is currently not playable. Even with the recommended settings above, expect frequent crashes and desynchronisations.
Crash when buying a used car
- Issue 11006: When buying a used car, the game will crash with the decoder set to SPU LLVM. ASMJIT works fine, and buying cars from the regular dealership with LLVM also works fine.
Photos look too bright
- Issue 12440: Photos look way too bright when taken on RPCS3 compared to a console.
Headlights render incorrectly on Vulkan drivers
- Issue 12426: Car headlights are supposed to be transparent, but after RPCS3 version 0.0.21-13354, they appear solid black when using Vulkan drivers.
Broken text rendering on RADV driver
- Issue 8642: The game has broken text rendering in the menu on the RADV driver.
Special Notes
Game version 1.13 is currently the limit for stability; however, note that crashes cannot be completely fixed at this time.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
<= 2.15 | Yes | No | No | No | Requires custom server. Can still be played Online through a hidden LAN Mode. More info here. RPCS3.log.gz |
Patches
Anchors: gt5_unlockfps_notes: >5_unlockfps_notes "Cutscenes rendered in the game's engine are sped up." PPU-5eb226d8430cf943cca1344fcf0c76db15aaaeb7: "Extended FOV": Games: "Gran Turismo 5": BCES00569: [ 01.00 ] Author: "illusion" Notes: "Global FOV setting." Patch Version: 1.0 Patch: - [ bef32, 0x018eff34, 0.75 ] # tweak this number to your liking "Unlock FPS": Games: "Gran Turismo 5": BCES00569: [ 01.00 ] # may work for us ver, idk Author: "illusion" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x008cffb4, 0x38800000 ] PPU-9216b03cf8f4ff27a57ff44ede2bc43a9d3087c0: "Unlock FPS": Games: "Gran Turismo 5": BCES00569: [ 01.12 ] # may work for us ver, idk Author: "illusion" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x00a0f640, 0x38800000 ] #1.12 eboot (1.13 doesn't have elf) PPU-ef552ab6594271862d9c6ab62e982c92380ad6cd: "Unlock FPS": Games: "Gran Turismo 5": BCUS98114: [ 01.13 ] # it works for us version Author: "illusion" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x00a0f640, 0x38800000 ] #1.12 eboot (1.13 doesn't have elf) PPU-223cc85fc80a6667fae775c7c02f7f65e6b2871f: "Unlock FPS": Games: "Gran Turismo 5": BCES00569: [ 02.17 ] Author: "ZEROx" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ byte, 0x001855cb, 0x00 ] # unlock fps ingame - [ byte, 0x001855d7, 0x00 ] # unlock fps ingame - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu PPU-d73f342bf28ee016ef3d0ccb309b1acb03d8ecce: "Unlock FPS": Games: "Gran Turismo 5": BCUS98114: [ 02.11 ] Author: "ZEROx" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ byte, 0x00185457, 0x00 ] # unlock fps ingame - [ byte, 0x00185463, 0x00 ] # unlock fps ingame - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu PPU-a5e547ce3ce25092ac6cae85631f50ba5d9ea914: "Unlock FPS": Games: "Gran Turismo 5": BCUS98114: [ 02.17 ] Author: "ZEROx" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ byte, 0x00185457, 0x00 ] # unlock fps ingame - [ byte, 0x00185463, 0x00 ] # unlock fps ingame - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu PPU-7a5ee7bc2fef9566dd80e35893fe2c5571197726: "Unlock FPS": Games: "Gran Turismo 5": BCES00569: [ 02.11 ] Author: "ZEROx" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ byte, 0x00185457, 0x00 ] # unlock fps ingame - [ byte, 0x00185463, 0x00 ] # unlock fps ingame - [ be32, 0x0085f804, 0x38800000 ] # unlock fps in menu