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===Incorrect Lighting & Render - {{issue|6523}}=== | ===Incorrect Lighting & Render - {{issue|6523}}=== | ||
Even the game is almost playable, but some visual effects are not render correctly | Even the game is almost playable, but some visual effects are not render correctly, some functions are still broken or unimplemented, despite these small problems, you can finish it from beginning to end. | ||
==Special Notes== | ==Special Notes== |
Revision as of 06:10, 20 October 2022
Puppeteer | |
---|---|
Developer(s) | Japan Studio |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | JP September 5, 2013 NA September 10, 2013 EU September 11, 2013 |
Release type | PlayStation 3 exclusive |
Genre(s) | Platform |
Mode(s) | Single-player, Co-op |
GameID(s) | BCES00935 (IRD), BCUS98227 (IRD), BCAS20281 (IRD), BCJS30078, NPEA00439, NPUA80959, NPHA80250 Demo NPEA90125, NPUA80994, NPHA80263 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Puppeteer (パペッティア) is a platformer that introduces players to a strange and fantastic world where the environment is constantly changing. It was developed by Japan Studio for the PlayStation 3 and released in September 2013.
Join Kutaro and Pikarina as they try to save the Moon Realm from the terrible and tyrannical Moon Bear King and his Generals, hopefully before they steal the souls of every last child on Earth. Keep your head on and buckle in for this wondrous tale of fantastical adventure!
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
Incorrect Lighting & Render - Issue 6523
Even the game is almost playable, but some visual effects are not render correctly, some functions are still broken or unimplemented, despite these small problems, you can finish it from beginning to end.
Special Notes
Patches
PPU-6bb3fcddb5a54466743452c64407c76739955825: 60 FPS: Games: "Puppeteer: Demo version": NPEA90125: [ 01.00 ] Author: ZEROx Notes: "Set VBlank to 120 for 60FPS" Patch Version: 1.0 Patch: - [ bef32, 0x00083f78, 1 ] #Avoid double game speed