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Line 186: | Line 186: | ||
BCES01743: [ 01.00 ] | BCES01743: [ 01.00 ] | ||
Author: ZEROx, illusion | Author: ZEROx, illusion | ||
Notes: " | Notes: "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch." | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x002125a4, 0x3ca03f00 ] # | - [ be32, 0x002125a4, 0x3ca03f00 ] # same method as asasega patch | ||
- [ be32, 0x002192f8, 0x3ca03f00 ] | - [ be32, 0x002192f8, 0x3ca03f00 ] | ||
- [ bef64, 0x0021c0a0, 0.06 ] | |||
PPU-0bb16b9f48bfea44a892110beec812664e84539f: | PPU-0bb16b9f48bfea44a892110beec812664e84539f: | ||
Line 202: | Line 203: | ||
Patch: | Patch: | ||
- [ bef32, 0x5E7F6C, 0.65 ] # static float in memory | - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory | ||
60 FPS: | 60 FPS: | ||
Games: | Games: | ||
"Killzone": | "Killzone": | ||
NPUA80856: [ 01.00 ] | |||
Author: illusion | Author: ZEROx, illusion | ||
Notes: " | Notes: "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch." | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x002125f4, 0x3ca03f00 ] # same method as asasega patch | ||
- [ be32, 0x00219348, 0x3ca03f00 ] | |||
- [ bef64, 0x0021c0f0, 0.06 ] | |||
}} | }} |
Revision as of 18:52, 2 September 2022
Killzone | |
---|---|
Developer(s) | Guerrilla Games, Supermassive Games |
Publisher(s) | Sony Computer Entertainment |
Series | Killzone |
Release date(s) | NA October 23, 2012 EU October 24, 2012 AU November 8, 2012 |
Release type | PlayStation exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES01743 (IRD), NPEA00418, NPUA80856 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e: Extended FOV: Games: "Killzone": NPEA00418: [ 01.00 ] BCES01743: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory 60 FPS: Games: "Killzone": NPEA00418: [ 01.00 ] BCES01743: [ 01.00 ] Author: ZEROx, illusion Notes: "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch." Patch Version: 1.0 Patch: - [ be32, 0x002125a4, 0x3ca03f00 ] # same method as asasega patch - [ be32, 0x002192f8, 0x3ca03f00 ] - [ bef64, 0x0021c0a0, 0.06 ] PPU-0bb16b9f48bfea44a892110beec812664e84539f: Extended FOV: Games: "Killzone": NPUA80856: [ 01.00 ] Author: illusion, Mew21 Notes: Patch Version: 1.0 Patch: - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory 60 FPS: Games: "Killzone": NPUA80856: [ 01.00 ] Author: ZEROx, illusion Notes: "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch." Patch Version: 1.0 Patch: - [ be32, 0x002125f4, 0x3ca03f00 ] # same method as asasega patch - [ be32, 0x00219348, 0x3ca03f00 ] - [ bef64, 0x0021c0f0, 0.06 ]