Birds of Steel: Difference between revisions

From RPCS3 Wiki
(→‎Special Notes: added netplay info)
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes broken textures.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  

Revision as of 19:15, 30 July 2022

Birds of Steel
Developer(s) Gaijin Entertainment
Publisher(s) Konami
Release date(s) JP March 08, 2012
NA March 13, 2012
EU March 16, 2012
Release type Console exclusive
Genre(s) Combat flight simulator
Mode(s) Single-player, Multiplayer
GameID(s) BLES01397 (IRD), BLUS30831 (IRD), NPEB01119
Demo
NPEB90417
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes broken textures.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.01 No No No No Infinite connecting to PSN.