m (Text replacement - "|multithreaded rsx notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = |asynchronous texture streaming = <!-- On, Off --> |asynchronous texture streaming notes = <!-- Audio configuration --> ") |
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...) |
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|spu cache = <!-- On, Off --> | |spu cache = <!-- On, Off --> | ||
|spu cache notes = | |spu cache notes = | ||
| | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
| | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
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|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- True, False --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
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|disable native float16 support = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|disable native float16 support notes = | |disable native float16 support notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
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|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
}} | }} | ||
Revision as of 08:49, 5 June 2022
Until Dawn is a 2015 game published for the PlayStation 4. Players assume control of eight young adults who have to survive on Blackwood Mountain when their lives are threatened. The game features a hyperlink cinema-esque for its multilinear narratives and butterfly effect system in which players must make choices that may change the story. All playable characters can survive or die, depending on the choices made. Players explore the environment from a third-person perspective and find clues that may help solve the mystery.
This is the unreleased version of the game for the PlayStation 3.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: udmlaanotes: &udmlaanotes "Allows for the use of Resolution Scaling in the title and improved performance.\nSome screen effects will be lost.\nWrite Color Buffers is no longer required." PPU-1151d488c9033962082b3e65ac64a9b83df10015: Skip Exception handler: Games: "Until Dawn": TEST70001: [ 01.00 ] Author: illusion Notes: "Last modified: 13 April 2021\n\nRemoves Exception Handler Check required for game to boot.\nNeeds validation on Real PS3 Console.\nCurrently it can boot on RPCS3 without the use of Debug Console Mode." Patch Version: 1.0 Patch: - [ be16, 0x00071708, 0x4800 ] # Todo: provide aob for use on realhw Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU Games: "Until Dawn": TEST70001: [ 01.00 ] Author: illusion Notes: [ "Last modified: 12 April 2021\n\n", *udmlaanotes ] Patch Version: 1.0 Patch: - [ be16, 0x001D4428, 0x937f ] PPU-fe4eb5ec50711d92f4d693625147e9a6690ffc09: Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU Games: "Until Dawn": TEST70006: [ 01.00 ] Author: illusion Notes: [ "Last modified: 06 April 2021\n\n", *udmlaanotes ] Patch Version: 1.0 Patch: - [ be32, 0x001E22F0, 0x38800000 ] Extended FOV: Games: "Until Dawn": TEST70006: [ 01.00 ] Author: illusion Notes: "Last modified: 07 April 2021" Patch Version: 1.0 Patch: - [ bef32, 0x0152B930, 0.6 ] - [ bef32, 0x0152BA84, 0.6 ] PPU-e608f6e3e55eda4850e835698d7121caa97b7fa5: Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU Games: "Until Dawn": BCES01556: [ 01.00 ] Author: illusion Notes: [ "Last modified: 06 April 2021\n\n", *udmlaanotes ] Patch Version: 1.0 Patch: - [ be32, 0x001E1490, 0x38800000 ]