Marvel: Ultimate Alliance 2: Difference between revisions

From RPCS3 Wiki
(Infobox edits)
No edit summary
Line 60: Line 60:
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes black screen while in-game.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  

Revision as of 23:05, 30 May 2022

Marvel: Ultimate Alliance 2
Developer(s) Vicarious Visions
Publisher(s) Activision
Series Marvel Ultimate Alliance
Release date(s) JP June 28, 2007
NA November 17, 2006
EU March 23, 2007
AU March 23, 2007
Release type Multi-platform
Genre(s) Action role-playing
GameID(s) BLES00546 (IRD), BLUS30294 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes black screen while in-game.

Known Issues

There are no reported issues with this title.

Special Notes