ChwaraeTeg (talk | contribs) (Infobox edits) |
No edit summary |
||
Line 60: | Line 60: | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Fixes black screen while in-game. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = |
Revision as of 23:05, 30 May 2022
Marvel: Ultimate Alliance 2 | |
---|---|
Developer(s) | Vicarious Visions |
Publisher(s) | Activision |
Series | Marvel Ultimate Alliance |
Release date(s) | JP June 28, 2007 NA November 17, 2006 EU March 23, 2007 AU March 23, 2007 |
Release type | Multi-platform |
Genre(s) | Action role-playing |
GameID(s) | BLES00546 (IRD), BLUS30294 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes black screen while in-game. |
Known Issues
There are no reported issues with this title.