Gundemonium Collection: Difference between revisions

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m (Text replacement - "|multithreaded rsx notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = |asynchronous texture streaming = <!-- On, Off --> |asynchronous texture streaming notes = <!-- Audio configuration --> ")
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
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|spu cache                            = <!-- On, Off -->
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =  
|spu cache notes                      =  
|accurate xfloat                       = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|accurate xfloat notes                 =  
|spu xfloat accuracy notes             =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
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|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =  
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
}}
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Revision as of 19:16, 3 May 2022

Gundemonium Collection
Developer(s) Platine Dispositif
Publisher(s) Sony Online Entertainment
Release date(s) June 15, 2010
Release type Multi-platform
Genre(s) Shoot 'em up
Mode(s) Single-player, Co-op
GameID(s) Gundemonium Recollection
NPUA30029
Hitogata Happa
NPUA30030
GundeadliGne
NPUA30031
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Gundemonium Collection comprises of 3 anime-style scrolling games: Gundemonium Recollection, Hitogata Happa and GundeadliGne.

Hitogata Happa is vertical upward scrolling title with the action being a visual mish-mash of bullets, bombs, tanks, laser beams and fireballs that will give your senses a total overload. Collect gems along the way to help you in your mission and defeat the boss at the end of each of the six stages. Choose from eight playable characters, each with their own special abilities. This game has four challenging difficulty levels and also features unlockable content, including an additional player character and missions.

In the horizontally scrolling GundeadliGne, take your place as a mercenary and assist in the effort to prevent the annihilation of mankind by the demons of the underworld. Grab a friend and lock and load! Choose from two player characters, and fight to unlock the third! Four levels of difficulty will make your experience an intense battle. As an added bonus, choose from 6 Matrix Masters with different abilities to help you along your way. This is the only title in collection with Co-op capabilities and NSFW content.

Finally, Gundemonium Recollection is another horizontally scrolling title which is the newest of the three games, but as the name suggests it’s a remake of the original Gundemonium title from 2003. Choose one of two playable characters, including an unlockable third character! Modify character weaponry to your liking! Dominate 5 levels of frenetic gameplay while being bombarded with high-impact weaponry. Each level culminates with a challenging boss to defeat. Three game play modes will keep the non-stop action going!

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Special Notes