ChwaraeTeg (talk | contribs) (Infobox edits) |
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...) |
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|spu cache = <!-- On, Off --> | |spu cache = <!-- On, Off --> | ||
|spu cache notes = | |spu cache notes = | ||
| | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
| | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
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|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- True, False --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
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|disable native float16 support = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|disable native float16 support notes = | |disable native float16 support notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
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|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
}} | }} | ||
Revision as of 18:55, 3 May 2022
Ratchet & Clank: Into the Nexus | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment |
Series | Ratchet & Clank |
Release date(s) | JP December 12, 2013 NA November 12, 2013 EU November 22, 2013 AU November 6, 2013 |
Release type | PlayStation 3 exclusive |
Genre(s) | Platform |
GameID(s) | BCES01908 (IRD), BCES01949 (IRD), BCUS99245 (IRD), NPEA00457, NPUA80908 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
Blackscreen after Intro - Issue 10636
You can get into gameplay with LLVM with no save data or shader cache, but if there is existing save data or cached shaders, you may get an infinite black screen after the intro videos. You can set the PPU decoder to Interpreter (Fast or Precise) to fix this, though restarting the game may also work.
Special Notes
Patches
PPU-1155df736bedc95424c866d84a20766a4115774d: Unlock FPS: Games: "Ratchet & Clank Future: Into the Nexus": NPUA80908: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032efc2, 0x3A83 ] # level load (low bits) - [ be16, 0x0032efce, 0x126F ] # level load (high bits) - [ bef64, 0x0069fdb8, 0.001 ] # init/level load PPU-ed460e668a491f5e39f6547f3a24c2f20e2cb39b: Unlock FPS: Games: "Ratchet & Clank Future: Into the Nexus": BCES01908: [ 01.00 ] BCES01949: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032F002, 0x3A83 ] # level load (low bits) - [ be16, 0x0032F00E, 0x126F ] # level load (high bits) - [ bef64, 0x0069FDB8, 0.001 ] # init/level load