HerrHulaHoop (talk | contribs) (Add netplay details) |
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|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> | |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = 1 - 3 <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = Can help with the physics and audio thread starvation on weaker CPUs. | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
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==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There | CPUs with less than 6 cores will likely experience audio and/or physics issues. Changing the Preferred SPU threads setting to a lower value may help with this. | ||
Sometimes during gameplay, random sprites will appear on the screen for a second or so. There is no known fix for this issue. | |||
==Special Notes== | ==Special Notes== |
Revision as of 15:37, 10 April 2022
FIFA Street | |
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Genre(s) | Sports |
GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
Preferred SPU threads | 1 - 3 | Can help with the physics and audio thread starvation on weaker CPUs. |
Known Issues
CPUs with less than 6 cores will likely experience audio and/or physics issues. Changing the Preferred SPU threads setting to a lower value may help with this.
Sometimes during gameplay, random sprites will appear on the screen for a second or so. There is no known fix for this issue.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.01 | Yes | No | No | No | Unable to connect to EA Servers |