Assassin's Creed IV: Black Flag: Difference between revisions

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==Special Notes==
==Special Notes==
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Enabling Write Colour Buffers and Read Colour Buffers fixes visual issues while in-game but it does so at the cost of FPS loss (30-40 FPS without them enabled, 25-35 FPS with them enabled. Tested on a Ryzen 5700U).

Revision as of 03:54, 22 March 2022

Assassin's Creed IV: Black Flag
Assassin's Creed IV Black Flag.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Series Assassin's Creed
Release date(s) October 29, 2013
Release type Multi-platform
Genre(s) Action-Adventure
Mode(s) Single-player, Multiplayer
GameID(s) BLES01882 (IRD), BLES01883 (IRD), BLES01884 (IRD), BLUS31193 (IRD), NPEB01396, NPUB31246
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Assassin's Creed IV: Black Flag is the sixth major installment in the Assassin's Creed series. Its historical timeframe precedes that of Assassin's Creed III, but its modern-day sequences succeed Assassin's Creed III.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes visual issues in-game.

Advanced configuration

Setting Option Notes
Read color buffers On Fixes visual issues in-game.

Known Issues

The audio may stop working in some parts of the game.

Special Notes

Enabling Write Colour Buffers and Read Colour Buffers fixes visual issues while in-game but it does so at the cost of FPS loss (30-40 FPS without them enabled, 25-35 FPS with them enabled. Tested on a Ryzen 5700U).