Kingdoms of Amalur: Reckoning: Difference between revisions

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|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale notes                =  
|resolution scale notes                =  
|resolution scale threshold            = 256 x 256
|resolution scale threshold            = 256 x 256 <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      = Fixes colour gradients and dark area colours
|resolution scale threshold notes      = Fixes colour gradients and dark area colours
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = On
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            = Renders lighting and bloom correctly
|write color buffers notes            = Renders lighting and bloom correctly
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->

Revision as of 13:15, 1 November 2021

Kingdoms of Amalur: Reckoning
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale threshold 256 x 256 Fixes colour gradients and dark area colours
Write color buffers On Renders lighting and bloom correctly

Known Issues

There are no reported issues with this title.

Special Notes