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|resolution scale threshold notes = Fixes pixelated bloom | |resolution scale threshold notes = (Mostly) Fixes pixelated bloom caused by using resolution scaling | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
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Revision as of 01:38, 23 September 2021
MotorStorm: Pacific Rift | |
---|---|
Developer(s) | Evolution Studios |
Publisher(s) | Sony Computer Entertainment |
Series | MotorStorm |
Release date(s) | NA October 28, 2008 EU November 7, 2008 AU November 13, 2008 JP November 20, 2008 |
Release type | PlayStation 3 exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98155 (IRD), BCES00129 (IRD) Demo NPEA90033 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
MotorStorm: Pacific Rift (released as MotorStorm II in Japan) is the sequel to MotorStorm and is followed by MotorStorm: Apocalypse. It was announced by Sony after their acquisition of Evolution Studios and has sold over one million copies as of 9 December 2008. As of 1 October 2012, the online servers for the game have been permanently shut down.
MotorStorm: 3D Rift is a 3D mini re-release of Pacific Rift, containing 10 tracks as well as a selection of off-road vehicles from Pacific Rift. It is only single-player and has no trophies. The game was released on the PlayStation Network on 24 August 2010.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale threshold | 256x256 | (Mostly) Fixes pixelated bloom caused by using resolution scaling |
Write color buffers | On | Fixes excessively bright bloom. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: ms2notes: &ms2notes "No need for additional settings change.\nNeeds a stable and locked 60FPS otherwise game will slow down.\n\nKnown issues:\nCamera moves at double speed." ms2vfpsnotes: &ms2vfpsnotes "Allows for variable fps and correct game speed above 15FPS.\nThe camera will shake when using PPU recompiler.\nThis patch will be kept in separate entry until this is resolved." PPU-34984cacd60f2ee2a380157a009122698d470056: 60 FPS: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.00 ] Author: illusion Notes: *ms2notes Patch Version: 1.0 Patch: - [ be32, 0x00435d1c, 0x60000000 ] Variable FPS: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.00 ] Author: illusion, ZEROx Notes: *ms2vfpsnotes Patch Version: 1.0 Patch: - [ be32, 0x00435f9c, 0x38c00001 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.00 ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x00360590, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.00 ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x0035FDEC, 0x38600000 ] # li r3 0x0 PPU-a1f33132af387c49d452e64fcb0704cb06b6d084: 60 FPS: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.03 ] BCUS98155: [ 01.03 ] Author: illusion Notes: *ms2notes Patch Version: 1.0 Patch: - [ be32, 0x00407b44, 0x60000000 ] Variable FPS: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.03 ] BCUS98155: [ 01.03 ] Author: illusion, ZEROx Notes: *ms2vfpsnotes Patch Version: 1.0 Patch: - [ be32, 0x00407d8c, 0x38c00001 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.03 ] BCUS98155: [ 01.03 ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x00347830, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Pacific Rift": BCES00129: [ 01.03 ] BCUS98155: [ 01.03 ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x0034708C, 0x38600000 ] # li r3 0x0 PPU-f62bdccfbca93730c2fcd484f65ead6f3c7878be: 60 FPS: Games: "Motorstorm: Pacific Rift Demo 2.0": NPEA90033: [ All ] Author: illusion Notes: *ms2notes Patch Version: 1.0 Patch: - [ be32, 0x0045C7B4, 0x60000000 ] Variable FPS: Games: "Motorstorm: Pacific Rift Demo 2.0": NPEA90033: [ All ] Author: illusion, ZEROx Notes: *ms2vfpsnotes Patch Version: 1.0 Patch: - [ be32, 0x0045ca34, 0x38c00001 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Pacific Rift Demo 2.0": NPEA90033: [ All ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x00385DC0, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Pacific Rift Demo 2.0": NPEA90033: [ All ] Author: illusion, ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x0038561C, 0x38600000 ] # li r3 0x0