Call of Duty 3: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|accurate ppu 128 reservations notes = |ppu llvm java mode handling = <!-- true, false --> " to "|accurate ppu 128 reservations notes = |ppu llvm java mode handling = <!-- True, False --> ")
m (Text replacement - "|multithreaded rsx notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = |asynchronous texture streaming = <!-- On, Off --> |asynchronous texture streaming notes = <!-- Audio configuration --> ")
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|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->

Revision as of 13:13, 10 September 2021

Call of Duty 3
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-9c0d4079af9107fa762bbcba4d2c69478f5484a6: # cod_ps3f.elf
  Extended FOV:
    Games:
      "Call of Duty 3":
        BLES00016: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
    Author: illusion
    Notes: Needs testing on other versions
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x12248E8, 0.64 ]