HerrHulaHoop (talk | contribs) m (Text replacement - "<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox |developer = |publisher = {{vgregion|}} |series = <!-- delete if not applicable --> |date = {{vgregion|}} |release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> |genre = |modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> |gameid...) |
m (Text replacement - "|accurate ppu 128 reservations notes = |ppu llvm java mode handling = <!-- true, false --> " to "|accurate ppu 128 reservations notes = |ppu llvm java mode handling = <!-- True, False --> ") |
||
Line 153: | Line 153: | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- True, False --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
}} | }} |
Revision as of 13:26, 28 July 2021
Killzone | |
---|---|
GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e: Extended FOV: Games: "Killzone": NPEA00418: [ 01.00 ] BCES01743: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory 60 FPS: Games: "Killzone": NPEA00418: [ 01.00 ] BCES01743: [ 01.00 ] Author: ZEROx, illusion Notes: "Set clock scale to 200% for 60FPS Gameplay.\nVideo playback breaks with 200% clock scale, skip when possible." Patch Version: 1.0 Patch: - [ be32, 0x002125a4, 0x3ca03f00 ] # load 3f 00 into memory, this uses same method as asasega patch for pcsx2 - [ be32, 0x002192f8, 0x3ca03f00 ] PPU-0bb16b9f48bfea44a892110beec812664e84539f: Extended FOV: Games: "Killzone": NPUA80856: [ 01.00 ] Author: illusion, Mew21 Notes: Patch Version: 1.0 Patch: - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory
Canary Patches
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e: 60 FPS: Games: "Killzone": NPEA00418: [ 01.00 ] Author: illusion Notes: "This patch is non functional. Everything still updates at 30FPS" Patch Version: 1.0 Patch: - [ be32, 0x0021c138, 0x60000000 ] # - [ be32, 0x0021c140, 0x60000000 ] # screen flickering