m (Text replacement - "|enable thread scheduler = <!-- On, Off --> |enable thread scheduler notes = " to "|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> |thread scheduler notes = ") |
m (Text replacement - "|firmware settings = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection --> |firmware settings notes = <!-- Where libraries are manually selected, mention the list of libraries to be selected here --> " to "|firmware libraries = <!-- Switch to LLE, Switch to HLE --> |firmware libraries notes...) |
||
Line 116: | Line 116: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = |
Revision as of 20:12, 25 July 2021
ModNation Racers | |
---|---|
Developer(s) | United Front Games |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | EU May 19, 2010 NA May 25, 2010 |
Release type | PlayStation exclusive |
Genre(s) | Kart racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98167 (IRD), BCES00701 (IRD), BCES00764 (IRD), BCJS30041, NPUA80535, NPEA00291 Demo NPUA70096 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
ModNation Racers is a 2010 go-kart racing video game in which user generated content is a central aspect of the game, such that it uses the same "Play, Create, Share" adage as LittleBigPlanet to convey its basis in online user-generated content sharing and level creation tools. Players are able to accelerate and drift, successful drifts allow players to fill their boost meter. The meter resembles a multi-tiered thermometer which allows players to the choice of activating a turbo boost to increase the kart's speed, a shield to protect their kart from incoming attacks or sideswiping other racers. Players are able to collect weapons as they race which can be upgraded to up to three levels of power, weapons include sonic attacks, missiles and lightning strikes. For example, a first level sonic attack emits a series of rings around the player knocking nearby opponents off the track while a third level sonic attack sends the rings forward, knocking all racers ahead of the player off of the track. In addition to the emphasis on user-generated content, the game includes a full-fledged single-player mode featuring a story by professional Hollywood writers.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Needed to fix game-breaking walls of broken geometry in the races. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Vblank rate | 120 | Values above 60Hz increase the game's framerate limit. |
Known Issues
There are no reported issues with this title.