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Revision as of 20:07, 25 July 2021
Uncharted: Drake's Fortune | |
---|---|
Developer(s) | Naughty Dog |
Publisher(s) | Sony Computer Entertainment |
Series | Uncharted |
Release date(s) | NA November 20, 2007 AU December 6, 2007 EU December 7, 2007 |
Release type | PlayStation exclusive |
Genre(s) | Action, Adventure, Third-person shooter, Platform |
Mode(s) | Single-player |
GameID(s) | BCES00065 (IRD), BCUS98103 (IRD), NPEA00363, NPUA80697 Demo NPEA90018, NPUA98103, NPJA90063 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Uncharted: Drake's Fortune is the first game in the Uncharted series, and follows Nathan Drake, the supposed descendant of the explorer Sir Francis Drake, as he seeks the lost treasure of El Dorado, with the help of journalist Elena Fisher and mentor Victor Sullivan. The development of Uncharted: Drake's Fortune began in 2005, and saw Naughty Dog altering their approach to development, as they sought to create a humanized video game that was distinct from their other entries. It was subsequently delayed numerous times through its development, as the team regularly updated or wholly changed various aspects related to the story, coding, and the game's design. Uncharted: Drake's Fortune is notable for being one of the first video games to feature force feedback vibration, and the development team found influence for many of the game's esthetic elements from film, pulp magazines, and movie serials.
Extensively marketed as a PlayStation exclusive, Uncharted: Drake's Fortune received generally favorable reviews from critics, many of whom cited its technical achievements, voice acting, characters, story, musical score, attention to detail and its high production values, similar to that of summer blockbuster films, though some were critical of the graphical issues, length, vehicle sections, and marked difficulty. The game went on to sell one million copies after its first ten weeks of release, and helped propel Naughty Dog to the forefront as a video game developer. It was followed by a sequel titled Uncharted 2: Among Thieves in 2009, and was re-released on PlayStation 4 as part of Uncharted: The Nathan Drake Collection.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes blurry screen in some Chapters |
Advanced configuration
Setting | Option | Notes |
---|---|---|
PPU LLVM Java mode handling | Provides additional gameplay stability and stops frequent trap errors from occurring. |
Known Issues
This title is currently not playable.
Special Notes
Patches
Anchors: debugmenunotesUC1: &debugmenunotesUC1 "Last modified: 24 November 2020\n\nEnable Debug Console mode to unlock full menu (DECR Console)\nL3 + Start = Dev Menu\nL3 + Select = Quick Menu (Use this to unlock others)\nL3 + Triangle = Debug Text\nL2 + R2 = Debug Fly" PPU-8007056e52279bea26c15669d1ee08c2df321d00: Disable Motion Blur: Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.00 ] BCUS98103: [ 01.00 ] Author: illusion Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0xec2a8, 0x995d ] # (mem address: 0x42974A) Disable Depth of Field: Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.00 ] BCUS98103: [ 01.00 ] Author: illusion Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0xec2a0, 0x995d ] # (mem address: 0x42974C) Debug Menu: Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.00 ] BCUS98103: [ 01.00 ] Author: dron_3, HdHereidme, illusion Notes: *debugmenunotesUC1 Patch Version: 1.0 Patch: - [ be16, 0x4e61c, 0x409e ] PPU-8363904e0b8fc276380a8f0e158dd81d7a9cefc5: Disable Motion Blur: Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.01 ] BCUS98103: [ 01.10 ] Author: illusion Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0xe5284, 0x995d ] # (mem address: 0xBB43DA) Disable Depth of Field: Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.01 ] BCUS98103: [ 01.10 ] Author: illusion Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0xe527c, 0x995d ] # (mem address: 0xBB43DC) Debug Menu: Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.01 ] BCUS98103: [ 01.10 ] Author: dron_3, HdHereidme, illusion Notes: *debugmenunotesUC1 Patch Version: 1.0 Patch: - [ be16, 0x4b6ac, 0x409e ] Unlock Devkit menus: Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.01 ] BCUS98103: [ 01.10 ] Author: illusion Notes: "Last modified: Decmeber 16 2020\n\nUnlocks some devkit menu without DECR.\nRendering\nCollision (needs working msgcon)\nInteractive Background\nPhysics\nParticles" Patch Version: 1.0 Patch: - [ be16, 0x0007023c, 0x4800 ] # rendering - [ be16, 0x00070300, 0x4800 ] # col - [ be16, 0x000703c0, 0x4800 ] # game - [ be16, 0x00070434, 0x4800 ] # inter background - [ be16, 0x000708d4, 0x4800 ] # phys - [ be16, 0x00071af0, 0x4800 ] # - [ be16, 0x00071ed0, 0x4800 ] # particles PPU-3488cb6c2a7178978b5044b09c7c7ef8397440c0: Disable Motion Blur: Games: "Uncharted: Drake's Fortune": NPEA00363: [ All ] NPUA80697: [ All ] Author: illusion Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0xe5234, 0x995d ] # (mem address: 0xBB321A) Disable Depth of Field: Games: "Uncharted: Drake's Fortune": NPEA00363: [ All ] NPUA80697: [ All ] Author: illusion Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0xe522c, 0x995d ] # (mem address: 0xBB321C) Debug Menu: Games: "Uncharted: Drake's Fortune": NPEA00363: [ All ] NPUA80697: [ All ] Author: dron_3, HdHereidme, illusion Notes: *debugmenunotesUC1 Patch Version: 1.0 Patch: - [ be16, 0x4b5c4, 0x419e ] # has it's function branched out!