m (Text replacement - "<!-- GPU configuration --> |renderer = Vulkan <!-- OpenGL, Vulkan, Disabled --> |renderer notes = Recommended to get the best performance. |aspect ratio = <!-- 4:3, 16:9 --> " to "<!-- GPU configuration --> |renderer = <!-- OpenGL, Vulkan, Disabled --> |renderer notes = |aspect ratio = <!-- 4:3, 16:9 --> ") |
m (Text replacement - "|stretch to display area notes = |disable vertex cache = <!-- On, Off --> " to "|stretch to display area notes = |enable 3d = <!-- On, Off --> |enable 3d notes = |disable vertex cache = <!-- On, Off --> ") |
||
Line 65: | Line 65: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|enable 3d = <!-- On, Off --> | |||
|enable 3d notes = | |||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = |
Revision as of 12:08, 2 October 2020
MotorStorm: Apocalypse | |
---|---|
GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale threshold | 256x256 | Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game |
Write color buffers | On | Fixes excessively bright bloom |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: ms3psndsr: &ms3psndsr - [ be32, 0x00469CF0, 0x38600000 ] # li r3 0x0 ms3psnmb: &ms3psnmb - [ be32, 0x00469D24, 0x38600000 ] # li r3 0x0 ms3psnssao: &ms3psnssao - [ be32, 0x00469DFC, 0x38600000 ] # li r3 0x0 ms3psnmlaa: &ms3psnmlaa - [ be32, 0x0044CB14, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3psnfps: &ms3psnfps - [ be32, 0x005BA9DC, 0x38800001 ] #vfps - [ be32, 0x005BA514, 0x60000000 ] #target fps ms3mlaanotes: &ms3mlaanotes "Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling." ms3fpsnotes: &ms3fpsnotes "Updated with a new version that has correct game speed above 15FPS.\nIncrease Vblank above 60Hz to go above 60FPS.\nSome UI elements are still tied to target FPS." ms3ssaonotes: &ms3ssaonotes "Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it." ms3drsnotes: &ms3drsnotes "Must be used with the MLAA patch for proper upscaling and improved performance." PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: Unlock FPS: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005EE690, 0x38800001 ] #vfps - [ be32, 0x005EE42C, 0x60000000 ] #target fps Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: Unlock FPS: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005EE690, 0x38800001 ] #vfps - [ be32, 0x005EE42C, 0x60000000 ] #target fps Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-41644f9f5fda72efc62e7146620db9679969bff6: Unlock FPS: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005BC2AC, 0x38800001 ] - [ be32, 0x005BBDE4, 0x60000000 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: Unlock FPS: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005BC2AC, 0x38800001 ] - [ be32, 0x005BBDE4, 0x60000000 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: Unlock FPS: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ load, *ms3psnfps ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ load, *ms3psndsr ] Disable SSAO: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ load, *ms3psnssao ] Disable Motion blur: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psnmb ] Disable MLAA: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ load, *ms3psnmlaa ] PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: Unlock FPS: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ load, *ms3psnfps ] Disable SSAO: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ load, *ms3psnssao ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ load, *ms3psndsr ] Disable Motion blur: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psnmb ] Disable MLAA: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ load, *ms3psnmlaa ] PPU-afb6e2e47e170711041775e0280707e503469d85: Unlock FPS: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005EA630, 0x60000000 ] #vfps - [ be32, 0x005EA3CC, 0x60000000 ] #target fps Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x00471D40, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x00471E4C, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00471D74, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x004528E4, 0x38800000 ] # li r4 0x0 // EdgePostEffects