Killzone 2: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config" to "<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config")
(→‎Special Notes: add kz2 spu patch)
Line 34: Line 34:
   kz2demofov: &kz2demofov
   kz2demofov: &kz2demofov
     - [ bef32, 0xEB0174, 0.65 ] # static float in memory
     - [ bef32, 0xEB0174, 0.65 ] # static float in memory
  kz2demospu: &kz2demospu
    - [ be32, 0x00A42A3C, 0x8a840089 ]
  kz2spunotes: &kz2spunotes "No longer requires Write Color Buffers."


PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09:
PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09:
Line 39: Line 42:
     Games:
     Games:
       "Killzone 2 Demo":
       "Killzone 2 Demo":
         NPEA90034: [ All ]
         NPEA90034: [ 01.00 ]
     Author: illusion
     Author: illusion
     Notes: Bound to cause issues, needs further testing.
     Notes: Bound to cause issues, needs further testing.
Line 45: Line 48:
     Patch:
     Patch:
       - [ load, *kz2demofov ]
       - [ load, *kz2demofov ]
  Disable Post Processing on SPU:
    Games:
      "Killzone 2 Demo":
        NPEA90034: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *kz2spunotes
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demospu ]


PPU-43e0fe2996338af9f1032b647af9436a081e09b0:
PPU-43e0fe2996338af9f1032b647af9436a081e09b0:
Line 50: Line 62:
     Games:
     Games:
       "Killzone 2 Demo":
       "Killzone 2 Demo":
         NPUA70034: [ All ]
         NPUA70034: [ 01.00 ]
     Author: illusion
     Author: illusion
     Notes: Bound to cause issues, needs further testing.
     Notes: Bound to cause issues, needs further testing.
Line 56: Line 68:
     Patch:
     Patch:
       - [ load, *kz2demofov ]
       - [ load, *kz2demofov ]
  Disable Post Processing on SPU:
    Games:
      "Killzone 2 Demo":
        NPUA70034: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *kz2spunotes
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demospu ]


PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a:
PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a:
Line 68: Line 89:
     Patch:
     Patch:
       - [ bef32, 0xEC096C, 0.65 ] # static float in memory
       - [ bef32, 0xEC096C, 0.65 ] # static float in memory
  Disable Post Processing on SPU:
    Games:
      "Killzone 2":
        BCES00081: [ 01.29 ]
        BCUS98116: [ 01.29 ]
    Author: ZEROx, illusion
    Notes: *kz2spunotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00A5A7CC, 0x8a840089 ]
}}
}}

Revision as of 07:45, 25 September 2020

Killzone 2
Developer(s) Guerrilla Games
Publisher(s) Sony Computer Entertainment
Series Killzone
Release date(s) AU February 26, 2009
NA/EU February 27, 2009
Release type PlayStation exclusive
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BCUS98116 (IRD), BCES00081 (IRD), BCAS20066 (IRD), NPUA70034
Demo
NPEA90034
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Killzone 2 is a 2009 first-person shooter developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 3. It is the second main installment in the Killzone series, following 2004's Killzone.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.
Write color buffers On Required to render graphics properly

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  kz2demofov: &kz2demofov
    - [ bef32, 0xEB0174, 0.65 ] # static float in memory
  kz2demospu: &kz2demospu
    - [ be32, 0x00A42A3C, 0x8a840089 ]
  kz2spunotes: &kz2spunotes "No longer requires Write Color Buffers."

PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09:
  Extended FOV:
    Games:
      "Killzone 2 Demo":
        NPEA90034: [ 01.00 ]
    Author: illusion
    Notes: Bound to cause issues, needs further testing.
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demofov ]
  Disable Post Processing on SPU:
    Games:
      "Killzone 2 Demo":
        NPEA90034: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *kz2spunotes
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demospu ]

PPU-43e0fe2996338af9f1032b647af9436a081e09b0:
  Extended FOV:
    Games:
      "Killzone 2 Demo":
        NPUA70034: [ 01.00 ]
    Author: illusion
    Notes: Bound to cause issues, needs further testing.
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demofov ]
  Disable Post Processing on SPU:
    Games:
      "Killzone 2 Demo":
        NPUA70034: [ 01.00 ]
    Author: ZEROx, illusion
    Notes: *kz2spunotes
    Patch Version: 1.0
    Patch:
      - [ load, *kz2demospu ]

PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a:
  Extended FOV:
    Games:
      "Killzone 2":
        BCES00081: [ 01.29 ]
        BCUS98116: [ 01.29 ]
    Author: illusion
    Notes: Bound to cause issues, needs further testing.
    Patch Version: 1.0
    Patch:
      - [ bef32, 0xEC096C, 0.65 ] # static float in memory
  Disable Post Processing on SPU:
    Games:
      "Killzone 2":
        BCES00081: [ 01.29 ]
        BCUS98116: [ 01.29 ]
    Author: ZEROx, illusion
    Notes: *kz2spunotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00A5A7CC, 0x8a840089 ]