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|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Required to render graphics properly | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = |
Revision as of 06:24, 19 September 2020
Killzone 2 | |
---|---|
GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Write color buffers | On | Required to render graphics properly |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: kz2demofov: &kz2demofov - [ bef32, 0xEB0174, 0.65 ] # static float in memory PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09: Extended FOV: Games: "Killzone 2 Demo": NPEA90034: [ All ] Author: illusion Notes: Bound to cause issues, needs further testing. Patch Version: 1.0 Patch: - [ load, *kz2demofov ] PPU-43e0fe2996338af9f1032b647af9436a081e09b0: Extended FOV: Games: "Killzone 2 Demo": NPUA70034: [ All ] Author: illusion Notes: Bound to cause issues, needs further testing. Patch Version: 1.0 Patch: - [ load, *kz2demofov ] PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: Extended FOV: Games: "Killzone 2": BCES00081: [ 01.29 ] BCUS98116: [ 01.29 ] Author: illusion Notes: Bound to cause issues, needs further testing. Patch Version: 1.0 Patch: - [ bef32, 0xEC096C, 0.65 ] # static float in memory