Grand Theft Auto V: Difference between revisions

From RPCS3 Wiki
(This game renders better with OpenGL. For example, water isn't vertex-exploded, reflections are working better and there's no weird garbage rendering.)
m (→‎Configuration: It isn't exclusive to Los Santos. In the prologue, it's also necessary to enable WCB.)
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|write color buffers                  = On <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            = Fixes missing lighting outdoors (Los Santos).
|write color buffers notes            = Fixes missing lighting outdoors.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
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|strict rendering mode notes          =  

Revision as of 08:01, 10 September 2020

Grand Theft Auto V
Developer(s) Rockstar Games
Publisher(s) Rockstar Games
Series Grand Theft Auto
Release date(s) September 17, 2013
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Multiplayer
GameID(s) BLES01807 (IRD), BLUS31156 (IRD), NPEB01283, NPUB31154
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer OpenGL Graphics are better rendered, like water or reflections.
Write color buffers On Fixes missing lighting outdoors.

Advanced configuration

Setting Option Notes
Read depth buffers On Fixes missing raindrops.
Write depth buffers On Fixes missing raindrops.
Read color buffers On Fixes missing raindrops.
Driver wake-up delay 200 Improves stability.

Known Issues

This game is currently not playable.

Broken graphics

This game has some graphical issues. If you use OpenGL, you'll get better results in terms of rendering. See Issue 3959 for details.

Loud noises in some situations

There are some sound issues, including heavily loud sounds. There's no setting to fix this issue.