MotorStorm: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "===Patches=== <pre id="patch" class="version-1_2 mw-collapsible mw-collapsed"> " to "{{patch |version = 1.2 |content = ")
m (Text replacement - "</pre>" to "}}")
Line 180: Line 180:
     Patch:
     Patch:
       - [ bef32, 0xdf715c, 0.5 ] # Half gamespeed!
       - [ bef32, 0xdf715c, 0.5 ] # Half gamespeed!
</pre>
}}

Revision as of 10:19, 9 September 2020

MotorStorm
GameID(s)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

There are no reported issues with this title.

Special Notes

Anchors:
  msnotes: &msnotes "Set Vblank rate to 120Hz for 60FPS gameplay. Needs a stable and locked 60FPS otherwise game will slow down. May work with other versions with adjustments.\n\nKnown issues:\nIn-Game timer ticks at half rate.\nGame Speed resets to normal if the player vehicle is wrecked (this can be resolved by restarting the track in the pause menu)."

PPU-9f001199a7f23695cd41a2b25c1d0325da7565b5: # BCES00006
  60 FPS:
    Games:
      "Motorstorm":
        BCES00006: [ All ]
    Author: illusion
    Notes: *msnotes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0xdf702c, 0.5 ] # Half gamespeed!

PPU-ac5d994a6742a717d530cdcf095e880533465b66: # NPEA80017
  60 FPS:
    Games:
      "Motorstorm Demo":
        NPEA80017: [ All ]
    Author: illusion
    Notes: *msnotes
    Patch Version: 1.0
    Patch:
      - [ bef32, 0xdf715c, 0.5 ] # Half gamespeed!