m (Text replacement - "|resolution scale threshold notes = |write color buffers = <!-- On, Off -->" to "|resolution scale threshold notes = |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> |shader mode notes = |write color buffers = <!-- On, Off -->") |
HerrHulaHoop (talk | contribs) (Fixed shader mode write-up) |
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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = Async with Shader Interpreter <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = Needed in order to fix [https://github.com/RPCS3/rpcs3/issues/6861/ black field glitch during day games], which is present in various NCAA Football and Madden NFL games. After building up a shader cache using ''Async with Shader Interpreter'' mode, users can switch back to ''Async (multithreaded)'' for subsequent boots if required. | ||
|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = | ||
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|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2, OpenAL, Disabled --> | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> |
Revision as of 22:24, 2 June 2020
NCAA Football 14 | |
---|---|
Developer(s) | Electronic Arts |
Publisher(s) | Electronic Arts |
Series | NCAA Football |
Release date(s) | July 9, 2013 |
Release type | Console exclusive |
Genre(s) | American football, Sports |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLUS31159 (IRD), NPUB90936, NPUB31137 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
NCAA Football 14 is an American football video game published by EA Sports and developed by EA Tiburon. Despite the game's positive critical and commercial reception, no sequel was produced the following year. Due to legal issues surrounding the game's use of college player likenesses, as of 2019, NCAA Football 2014 is the last installment of the NCAA Football series. As the most recent entry in the dormant series, the game continues to be played, with unofficial roster updates being released reflecting subsequent seasons.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Shader mode | Async with Shader Interpreter | Needed in order to fix black field glitch during day games, which is present in various NCAA Football and Madden NFL games. After building up a shader cache using Async with Shader Interpreter mode, users can switch back to Async (multithreaded) for subsequent boots if required. |
Known Issues
Exploding Vertices
Issue 6981 - After extended periods of play exploding vertices can suddenly appear in the middle of a game. Issue is fixed by rebooting the game.