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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |developer = Bandai Namco Games, tri-Crescendo | ||
|publisher = | |publisher = Bandai Namco Games | ||
|series = | |series = Tales | ||
|date = {{vgregion|}} | |date = {{vgregion|JP=January 22, 2015|EU=October 16, 2015}}{{vgregion|NA=October 20, 2015}} | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Multi-platform <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = | |genre = Role-playing | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|}} | |gameid = {{gameid|oid=BLUS31533|ird=Yes}}, {{gameid|id=BLES02152, BLJS93020, NPEB02235|ird=No}} | ||
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}} | }} | ||
< | '''''Tales of Zestiria''''' (<u>Japanese</u>: テイルズ オブ ゼスティリア <u>Hepburn</u>: Teiruzu Obu Zesutiria) is the fifteenth main entry in the [[:Category:Tales (Series)|Tales series]]. As with previous entries in the Tales series, the game uses a variation of the action-based Linear Motion Battle System, with additional elements including a navigable open world, and the ability for certain characters to fuse into a single entity in battle to deliver powerful attacks. The story follows ''Sorey'', a young man blessed with powers by a mystical spirit race known as the Seraphim who act as a stabilizing force in the land, as he travels to free the land of Glenwood from the threat of the Hellion, creatures spawned by negative emotions. The game's characteristic genre name is ''"RPG of Passion Lighting the World"'' (<u>Japanese</u>: 情熱が世界を照らすRPG <u>Hepburn</u>: Jōnetsu ga sekai o terasu ārupījī), with its story focusing on the passion of the characters. | ||
==Configuration== | ==Configuration== | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off, 59.94, 50, 60, 30, Auto --> | |framelimit = 30 <!-- Off, 59.94, 50, 60, 30, Auto --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Black rectangles during skits with Resolution scaling=== | |||
When using '''Resolution scaling''', you will see black rectangles appear around the character's faces during skits. This is oddly similar to the Persona 5 sprites issue where the moving parts of the face were on different tiles and a game patch was required to solve the issue. Currently, no such patch exists for this title. Users who find it too jarring can keep the Resolution scaling at ''default'' ('''100%'''). |
Revision as of 14:35, 1 May 2020
Tales of Zestiria | |
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Developer(s) | Bandai Namco Games, tri-Crescendo |
Publisher(s) | Bandai Namco Games |
Series | Tales |
Release date(s) | JP January 22, 2015 EU October 16, 2015 NA October 20, 2015 |
Release type | Multi-platform |
Genre(s) | Role-playing |
Mode(s) | Single-player, Co-op |
GameID(s) | BLUS31533 (IRD), BLES02152, BLJS93020, NPEB02235 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Tales of Zestiria (Japanese: テイルズ オブ ゼスティリア Hepburn: Teiruzu Obu Zesutiria) is the fifteenth main entry in the Tales series. As with previous entries in the Tales series, the game uses a variation of the action-based Linear Motion Battle System, with additional elements including a navigable open world, and the ability for certain characters to fuse into a single entity in battle to deliver powerful attacks. The story follows Sorey, a young man blessed with powers by a mystical spirit race known as the Seraphim who act as a stabilizing force in the land, as he travels to free the land of Glenwood from the threat of the Hellion, creatures spawned by negative emotions. The game's characteristic genre name is "RPG of Passion Lighting the World" (Japanese: 情熱が世界を照らすRPG Hepburn: Jōnetsu ga sekai o terasu ārupījī), with its story focusing on the passion of the characters.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Framelimit | 30 |
Known Issues
Black rectangles during skits with Resolution scaling
When using Resolution scaling, you will see black rectangles appear around the character's faces during skits. This is oddly similar to the Persona 5 sprites issue where the moving parts of the face were on different tiles and a game patch was required to solve the issue. Currently, no such patch exists for this title. Users who find it too jarring can keep the Resolution scaling at default (100%).