HerrHulaHoop (talk | contribs) m (Text replacement - "<!-- Debug configuration --> |write depth buffers = <!-- On, Off --> |write depth buffers notes = |read depth buffers = <!-- On, Off --> |read depth buffers notes = |read color...) |
HerrHulaHoop (talk | contribs) (Added config info) |
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|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = <!-- Range between 50% to 800% --> | |resolution scale = 100% <!-- Range between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = Resolution scaling is currently not supported for this title. | ||
|resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
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|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | ||
|sleep timers accuracy notes = | |sleep timers accuracy notes = | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = On <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
|write depth buffers = <!-- On, Off --> | |write depth buffers = <!-- On, Off --> | ||
|write depth buffers notes = | |write depth buffers notes = | ||
|read color buffers = <!-- On, Off --> | |read color buffers = On <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|vblank rate = <!-- Range between 1 to 500 --> | |vblank rate = <!-- Range between 1 to 500 --> | ||
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|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = On <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
|use gpu texture scaling = <!-- On, Off --> | |use gpu texture scaling = <!-- On, Off --> |
Revision as of 17:06, 27 August 2019
The Last of Us | |
---|---|
Developer(s) | Naughty Dog |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | June 14, 2013 |
Release type | PlayStation exclusive |
Genre(s) | Action, Adventure |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCES01584 (IRD), BCES01585 (IRD), BCUS98174 (IRD), NPEA00435 Demo NPHA80206, NPUA70257 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended for getting the best performance. |
Resolution scale | Resolution scaling is currently not supported for this title. | |
Write color buffers | On |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Read depth buffers | On | |
Read color buffers | On |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Force CPU blit emulation | On |
Known Issues
This game is currently not playable.