WipEout HD: Difference between revisions

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m (Changed placement of online revival services to be ranked by actual player activity and added a feature difference clarification)
m (Added a warning to the VBlank rate advanced config option. With higher framerates, you will be awarded more points in Zone mode over time.)
 
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|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = 120<!-- Value between 1 to 500 -->
|vblank rate                          = 120<!-- Value between 1 to 500 -->
|vblank rate notes                    = Allows framerates of up to 120 FPS. Higher will work however the camera will start swinging wildly vertically as the framerate increases.
|vblank rate notes                    = '''''Framerates higher than 60 will break Zone mode scoring.''''' Allows framerates of up to 120 FPS. Higher will work however the camera will start swinging wildly vertically as the framerate increases.
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  

Latest revision as of 07:45, 2 December 2024

WipEout HD
Developer(s) SCE Studio Liverpool
Publisher(s) Sony Computer Entertainment
Release date(s) NA/EU September 25, 2008
JP October 29, 2008
Release type PlayStation 3 exclusive
Genre(s) Racing
Mode(s) Single-player, Multiplayer
GameID(s) WipEout HD
NPEA00057, NPUA80105, NPJA00031, NPHA80039
WipEout HD Fury
BCES00664 (IRD), BCAS20100 (IRD)
Internal resolution 1280x1080 - 1920x1080 (Dynamic)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

WipEout HD is a futuristic racing video game developed by Sony Studio Liverpool and published by Sony Computer Entertainment for the PlayStation 3. It is the eighth installment of the WipEout series and was first released on the PlayStation Network on 25 September 2008 in both Europe and North America, and on 29 October 2008 in Japan. A major expansion pack titled WipEout HD Fury was released worldwide via the PlayStation Network worldwide on 23 July 2009. A retail version was later made available in Europe on 16 October 2009. The game revolves around players competing in the FX350 anti-gravity racing league, and features the same race tracks from the PlayStation Portable games WipEout Pure and WipEout Pulse, although the content has been upgraded to render 1080p visuals in 60 frames per second.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes overbright graphics in some tracks.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Helps with stability.
Vblank rate 120 Framerates higher than 60 will break Zone mode scoring. Allows framerates of up to 120 FPS. Higher will work however the camera will start swinging wildly vertically as the framerate increases.

Known Issues

  • If using the digital edition of WipEout HD and you would like to use the HD Fury DLC, please install all available updates before installing the DLC as installing the DLC first may break the game.
  • Using Relaxed XFloat may cause the game to softlock on loading screens or not play audio when using an SPU cache from a previous session.

Fury menu models

  • Issue 12160: In the Fury expansion pack, the ship models don't display correctly in the menus.

Special Notes

  • This game supports custom music playlists; to use this feature create a "music" folder in dev_hdd0 and then create a folder within "music" containing your music files of choice (tested with .mp3 format files). To use this playlist in game select it in Options > Audio > Music Playlist.

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
2.51 N/A Yes Yes Yes Yes Available Requires custom IP/Hosts switches.

Netplay IP/Host Switches

This title requires a private server to access all Netplay features. Enter the below text in the IP/Host Switches section:

Thallium (Feature parity with original servers)

wipeout2048.muis.online.scee.com=145.239.30.230&&wipeout2048.online.scee.com=145.239.30.230

PSONE

wipeout2048.muis.online.scee.com=185.194.142.4&&wipeout2048.online.scee.com=185.194.142.4

Patches

Anchors:
  wipeouthd_ar_notes: &wipeouthd_ar_notes
    "Requires \"Stretch To Display Area\" checked in the GPU settings. Fixes stretching and frustum culling. HUD is stretched."
  wipeouthd_highfps_notes: &wipeouthd_highfps_notes
    "Fixes ship-shield and absorb glow effect getting out of sync when playing above 60 FPS. The \"120\" value can be changed to match your display framerate."
  wipeouthd_highfps_configurablevalues: &wipeouthd_highfps_configurablevalues
    "FPS":
      Type: double_range
      Value: 120
      Min: 61
      Max: 1000

PPU-0e95b58ae209a37060f3388434b59bcce8a708ab:
  "21:9 Aspect Ratio":
    Games:
      "WipEout HD":
        NPEA00057: [ 02.51 ]
    Author: "Esppiral"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x007e4190, 2.37071 ] # 21:9 Aspect Ratio
      - [ bef32, 0x007eb4a4, 2.37071 ] # Render Fix

PPU-644ef72f7233d9fc7fb4c891083714ee8db474c7:
  "Extended FOV":
    Games:
      "WipEout HD":
        NPUA80105: [ 02.51 ]
    Author: "illusion"
    Notes: "Patched default is 0.6."
    Group: AR
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x0072e544, 0.6 ]
  "21:9 Aspect Ratio Fix":
    Games:
      "WipEout HD":
        NPUA80105: [ 02.51 ]
        NPEA00057: [ 02.51 ]
    Author: "Lex6s"
    Notes: *wipeouthd_ar_notes
    Group: AR
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x00732808, 2.380000114 ] # 21:9 Stretch Fix
      - [ bef32, 0x0073303c, 2.462 ] # Flame Trail Fix
      - [ bef32, 0x00720058, 2.654 ] # Render FOV Fix
      - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV
  "32:9 Aspect Ratio Fix":
    Games:
      "WipEout HD":
        NPUA80105: [ 02.51 ]
        NPEA00057: [ 02.51 ]
    Author: "Lex6s"
    Notes: *wipeouthd_ar_notes
    Group: AR
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x00732808, 3.555555582 ] # 32:9 Stretch Fix
      - [ bef32, 0x0073303c, 3.555555582 ] # Flame Trail Fix
      - [ bef32, 0x00720058, 3.555555582 ] # Render FOV Fix
      - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV
  "High FPS Fixes":
    Games:
      "WipEout HD":
        NPUA80105: [ 02.51 ]
        NPEA00057: [ 02.51 ]
    Author: "Lex6s"
    Notes: *wipeouthd_highfps_notes
    Configurable Values: *wipeouthd_highfps_configurablevalues
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x0072e034, "FPS" ] # Shield Framerate Fix
      - [ bef32, 0x0073100c, "FPS" ] # Absorb Glow Framerate Fix

PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc:
  "21:9 Aspect Ratio Fix":
    Games:
      "WipEout HD Fury":
        BCES00664: [ 02.51 ]
    Author: "Lex6s"
    Notes: *wipeouthd_ar_notes
    Group: AR
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x00732878, 2.380000114 ] # 21:9 Stretch Fix
      - [ bef32, 0x007330ac, 2.462 ] # Flame Trail Fix
      - [ bef32, 0x007200f8, 2.654 ] # Render FOV Fix
      - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV
  "32:9 Aspect Ratio Fix":
    Games:
      "WipEout HD Fury":
        BCES00664: [ 02.51 ]
    Author: "Lex6s"
    Notes: *wipeouthd_ar_notes
    Group: AR
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x00732878, 3.555555582 ] # 32:9 Stretch Fix
      - [ bef32, 0x007330ac, 3.555555582 ] # Flame Trail Fix
      - [ bef32, 0x007200f8, 3.555555582 ] # Render FOV Fix
      - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV
  "High FPS Fixes":
    Games:
      "WipEout HD Fury":
        BCES00664: [ 02.51 ]
    Author: "Lex6s"
    Notes: *wipeouthd_highfps_notes
    Configurable Values: *wipeouthd_highfps_configurablevalues
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x0072e0d4, "FPS" ] # Shield Framerate Fix
      - [ bef32, 0x0072bf80, "FPS" ] # Absorb Glow Framerate Fix