(Testing was done through "PS3 REBORN" custom server (146.190.205.197) on build 16388. These settings were made for and tested with multiplayer in mind. None of them seem to affect single player at all (except async texture streaming); it is hard to test f) |
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Line 53: | Line 53: | ||
|resolution scale = <!-- Value between 50% to 800% --> | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = 256x256<!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = Makes smear in multiplayer look a bit better as well as fixing some incorrectly rendered graphics | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Fixes multiplayer menu rendering | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
Line 125: | Line 125: | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |sleep timers accuracy = As Host<!-- As Host, Usleep Only, All Timers --> | ||
|sleep timers accuracy notes = | |sleep timers accuracy notes = Fixes multiplayer smearing effect staying on screen for too long | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
Line 139: | Line 139: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = On<!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = Fixes multiplayer loading screen tips | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = |
Revision as of 15:06, 15 May 2024
Tom Clancy's Splinter Cell: Double Agent | |
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Developer(s) | Ubisoft Milan, Ubisoft Shanghai |
Publisher(s) | Ubisoft |
Series | Tom Clancy's Splinter Cell |
Release date(s) | AU March 29, 2007 NA/EU March 30, 2007 |
Release type | Multi-platform |
Genre(s) | Action, Adventure, Stealth |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00024 (IRD), BLUS30032 (IRD), NPEB00788, NPUB30636, NPHB00481 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale threshold | 256x256 | Makes smear in multiplayer look a bit better as well as fixing some incorrectly rendered graphics |
Write color buffers | On | Fixes multiplayer menu rendering |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Sleep timers accuracy | As Host | Fixes multiplayer smearing effect staying on screen for too long |
Disable vertex cache | On | Fixes multiplayer loading screen tips |
Known Issues
Flickering graphics
- Issue 14783: While playing a lot of flickering graphics occur.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | N/A | Yes | Yes | Yes | Yes | Available | Requires custom IP/Hosts switches. |
Netplay IP/Host Switches/DNS
This title requires a private server to access all Netplay features. Enter the below text in the DNS section:
PS3 Reborn
146.190.205.197