Ordinary205 (talk | contribs) (Enabling asynchronous texture streaming causes flickering reflection issues.) |
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|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLAS50266, BLES00949, BLUS30566, NPEB00587, NPUB30521|oid=NPJB00147|ird=Yes | |gameid = {{gameid|id=BLAS50266, BLES00949, BLUS30566, NPEB00587, NPUB30521|oid=BLJM60297, NPJB00147|ird=Yes}}<br>'''''Limited Edition'''''<br>{{gameid|id=BLES00950|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90293, NPUB90488|ird=NA}} | ||
|wikipedia = https://en.wikipedia.org/wiki/Need_for_Speed:_Hot_Pursuit_(2010_video_game) | |wikipedia = https://en.wikipedia.org/wiki/Need_for_Speed:_Hot_Pursuit_(2010_video_game) | ||
|internal resolution = | |internal resolution = |
Revision as of 10:12, 23 February 2024
Need for Speed Hot Pursuit | |
---|---|
Developer(s) | Criterion Games |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Release date(s) | NA November 16, 2010 AU November 18, 2010 EU November 19, 2010 |
Release type | Multi-platform |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLAS50266 (IRD), BLES00949 (IRD), BLUS30566 (IRD), NPEB00587, NPUB30521, BLJM60297 (IRD), NPJB00147 Limited Edition BLES00950 (IRD) Demo NPEB90293, NPUB90488 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Need for Speed: Hot Pursuit is a 2010 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, Wii, Microsoft Windows, iOS, Android, webOS, and Windows Phone. The Wii version was developed by Exient Entertainment. Hot Pursuit is the sixteenth Need for Speed title and was released in November 2010, with digital distribution versions released within December 2010.
Hot Pursuit was well received by critics at E3 2010 and was most notably awarded with "Best Racing Game" from the 2010 Game Critics Awards as well as several other media outlets.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes car visuals. |
Multithreaded RSX | On | Improves performance. |
Network configuration
Setting | Option | Notes |
---|---|---|
Network status | Connected | Required to get ingame. |
PSN status | Simulated | Required to get ingame. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Sleep timers accuracy | As Host | Improves performance. |
Handle RSX memory tiling | On | Requires Write Color Buffers, partially fixes reflections. |
RSX FIFO accuracy | Atomic | Helps with stability. |
Known Issues
Incorrect car reflections
- Issue 13609: Car reflections appear different when compared to a real PS3 console
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.02 | Yes | No | No | No | Requires custom server. |