Resident Evil 6: Difference between revisions

From RPCS3 Wiki
 
Line 59: Line 59:
|write color buffers                  = On <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            = Fixes lighting issues
|write color buffers notes            = Fixes lighting issues
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = On <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          = Fixes white squares pop in when ingame
|vsync                                = <!-- On, Off -->
|vsync                                = <!-- On, Off -->
|vsync notes                          =  
|vsync notes                          =  

Latest revision as of 23:01, 22 December 2023

Resident Evil 6
Re6.jpg
Developer(s) Capcom
Publisher(s) Capcom
Series Resident Evil
Release date(s) NA/EU October 2, 2012
JP October 4, 2012
Release type Multi-platform
Genre(s) Third-person shooter
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES01465 (IRD), BLJM60405 (IRD), BLUS30855 (IRD), NPEB01150, NPUB30984, BLES01683 (IRD), NPJB00319
Demo
NPEB90464, NPUB90772, NPUB90864, NPEB90426, NPJB90541, NPHB00514
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes lighting issues
Strict rendering mode On Fixes white squares pop in when ingame

Known Issues

There are no reported issues with this title.

Special Notes

Canary Patches

PPU-f267260d0219b8bc667b41876e98a49a37b5475f:
  "Unlock FPS":
    Games:
      "Resident Evil 6 Demo":
        NPEB90464: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0106ee08, 0x60000000 ]
      - [ be32, 0x0106ee1c, 0x60000000 ]