No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
}} | }} | ||
'''''Skullgirls''''' is a 2D fighting game developed by Reverge Labs and published by Autumn Games. In Skullgirls, players fight each other with teams of one, two, or three characters, attempting to knock out their opponents or have the most cumulative health when time runs out. The setting of the game revolves around the "Skull Heart", an artifact which grants wishes for women. If a wisher with an impure soul uses the Skull Heart, she is transformed into a monster known as the "Skullgirl". The game was released through the PlayStation Network and Xbox Live Arcade in April 2012, and received generally positive reviews from critics, who praised the animation and gameplay mechanics, while criticizing its initial roster size and online multiplayer features. | |||
==Configuration== | ==Configuration== |
Latest revision as of 15:41, 21 August 2023
Skullgirls | |
---|---|
Developer(s) | Reverge Labs |
Publisher(s) | JP CyberFront NA/AU/EU Autumn Games Encore JP Marvelous Entertainment NA/AU/EU Autumn Games |
Release date(s) | NA April 10, 2012 EU/AU May 2, 2012 JP February 14, 2013 Encore NA February 11, 2014 EU/AU March 19, 2014 JP July 15, 2014 |
Release type | Multi-platform |
Genre(s) | Fighting |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | NPEB00910, NPUB30645, NPJB00322 Encore NPEB01989, NPUB31445, NPJB00628 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Skullgirls is a 2D fighting game developed by Reverge Labs and published by Autumn Games. In Skullgirls, players fight each other with teams of one, two, or three characters, attempting to knock out their opponents or have the most cumulative health when time runs out. The setting of the game revolves around the "Skull Heart", an artifact which grants wishes for women. If a wisher with an impure soul uses the Skull Heart, she is transformed into a monster known as the "Skullgirl". The game was released through the PlayStation Network and Xbox Live Arcade in April 2012, and received generally positive reviews from critics, who praised the animation and gameplay mechanics, while criticizing its initial roster size and online multiplayer features.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.