No edit summary |
|||
Line 26: | Line 26: | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu xfloat accuracy = | |spu xfloat accuracy = Accurate | ||
|spu xfloat accuracy notes = | |spu xfloat accuracy notes = Otherwise the game will crash after the starting cutscene. | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = |
Revision as of 19:20, 25 July 2023
3D Dot Game Heroes | |
---|---|
Developer(s) | Silicon Studio |
Publisher(s) | JP FromSoftware NA Atlus USA EU SouthPeak Games |
Release date(s) | JP November 5, 2009 NA May 11, 2010 EU May 14, 2010 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
GameID(s) | BLES00875 (IRD), BLUS30490 (IRD), BLJM60180 (IRD) Trade Demo BLUD80019 (IRD) |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU xfloat accuracy | Accurate | Otherwise the game will crash after the starting cutscene. |
Known Issues
This game is not able to be completed due to random freezing