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|anisotropic filter = Auto<!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = Auto<!-- Auto, 2x, 4x, 8x, 16x --> |
Revision as of 18:20, 23 July 2023
BlazBlue: Calamity Trigger | |
---|---|
Developer(s) | Arc System Works |
Publisher(s) | JP Arc System Works NA Aksys Games EU PQube |
Series | BlazBlue |
Release date(s) | JP June 25, 2009 NA June 30, 2009 EU April 2, 2010 |
Release type | Multi-platform |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00820 (IRD), BLUS30392 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Gamespeed increases above 60fps |
Anisotropic filter | Auto | Anything other than auto causes sprites to have green artifacts |
Known Issues
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
Untested | Untested | Untested | Untested |