Wolfenstein: The New Order: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|zcull accuracy = <!-- Precise, Approximate, Relaxed -->↵|zcull accuracy notes = ↵|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->↵|default resolution notes = ↵" to "|zcull accuracy = <!-- Precise, Approximate, Relaxed --> |zcull accuracy notes = |shader quality...)
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
Line 16: Line 16:
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->

Revision as of 13:21, 23 July 2023

Wolfenstein: The New Order
WSTNO.jpg
Developer(s) MachineGames
Publisher(s) Bethesda Softworks
Series Wolfenstein
Release date(s) May 20, 2014
Release type Multi-platform
Genre(s) Action, first-person shooter
Mode(s) Single-player
GameID(s) BLES01909 (IRD), NPEB01789, NPUB31297, BLES01910 (IRD), BLUS31220 (IRD), BLJM61201
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Wolfenstein: The New Order is a 2014 action, first-person shooter video game developed by MachineGames and published by Bethesda Softworks. It was released on 20 May 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The game is the seventh main entry in the Wolfenstein series and the successor to 2009's Wolfenstein, set in an alternate history 1960s Europe where the Nazis won the Second World War. The story follows war veteran William "B.J." Blazkowicz and his efforts to stop the Nazis from ruling over the world.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Required alongside Force CPU blit emulation to fix broken graphics.

Advanced configuration

Setting Option Notes
Read color buffers On Required if using Force CPU blit emulation and Write Color buffers to fix screen not being filled.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On Degrades performance but fixes broken graphics when used with Write Color Buffers.

Known Issues

There are no reported issues with this title.

Special Notes