Sonic Adventure: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|shader mode notes = |write color buffers" to "|shader mode notes = |write color buffers")
m (Text replacement - "<!-- Advanced configuration -->↵|debug console mode = <!-- On, Off -->↵|debug console mode notes = ↵|accurate llvm dfma = <!-- On, Off -->↵|accurate llvm dfma notes = ↵|accurate rsx reservation access = <!-- On, Off -->↵|accurate rsx reservation access notes = ↵|ppu llvm accurate vector nans = <!-- On, Off -->↵|ppu llvm accurate vector nans notes...)
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =  
|relaxed zcull sync                    = <!-- On, Off -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|relaxed zcull sync notes             =  
|rsx fifo accuracy notes               =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  

Revision as of 12:01, 23 July 2023

Sonic Adventure
SonicAdventure.jpg
Developer(s) Sonic Team
Publisher(s) Sega
Series Sonic the Hedgehog
Release date(s) NA September 20, 2010
EU September 21, 2010
JP September 29, 2010
Release type Multi-platform
Genre(s) Action, Adventure, Platform
Mode(s) Single-player
GameID(s) NPEB00304, NPUB30249, NPJB00083, NPHB00228
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  SA_169: &SA_169
    - [ be32, 0x05043f18, 0x3f400000 ]
    - [ be32, 0x00909260, 0x009b1604 ]
    - [ be32, 0x0090e5b0, 0x40a00000 ]
    - [ be32, 0x00909270, 0x40400000 ]
    - [ be32, 0x00909274, 0xc0400000 ]
    - [ be32, 0x00909278, 0xbf400000 ]

PPU-5fc2b4ea8ae9cd7a4247f28dc6af65ca1a6a9fa4:
  "16:9 Aspect Ratio":
    Games:
      "Sonic Adventure":
        NPUB30249: [ All ]
        NPEB00304: [ All ]
    Author: "Esppiral"
    Notes: "This game originally rendered at 11:9 aspect ratio (880x720). With this patch it will render at a resolution of 16:9 aspect ratio (1280x720)."
    Patch Version: 1.0
    Patch:
      - [ load, *SA_169 ]