m (Text replacement - "|shader mode notes = |write color buffers" to "|shader mode notes = |write color buffers") |
m (Text replacement - "<!-- Advanced configuration -->↵|debug console mode = <!-- On, Off -->↵|debug console mode notes = ↵|accurate llvm dfma = <!-- On, Off -->↵|accurate llvm dfma notes = ↵|accurate rsx reservation access = <!-- On, Off -->↵|accurate rsx reservation access notes = ↵|ppu llvm accurate vector nans = <!-- On, Off -->↵|ppu llvm accurate vector nans notes...) |
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
| | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
| | |rsx fifo accuracy notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = |
Revision as of 12:01, 23 July 2023
Sonic Adventure | |
---|---|
Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Release date(s) | NA September 20, 2010 EU September 21, 2010 JP September 29, 2010 |
Release type | Multi-platform |
Genre(s) | Action, Adventure, Platform |
Mode(s) | Single-player |
GameID(s) | NPEB00304, NPUB30249, NPJB00083, NPHB00228 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: SA_169: &SA_169 - [ be32, 0x05043f18, 0x3f400000 ] - [ be32, 0x00909260, 0x009b1604 ] - [ be32, 0x0090e5b0, 0x40a00000 ] - [ be32, 0x00909270, 0x40400000 ] - [ be32, 0x00909274, 0xc0400000 ] - [ be32, 0x00909278, 0xbf400000 ] PPU-5fc2b4ea8ae9cd7a4247f28dc6af65ca1a6a9fa4: "16:9 Aspect Ratio": Games: "Sonic Adventure": NPUB30249: [ All ] NPEB00304: [ All ] Author: "Esppiral" Notes: "This game originally rendered at 11:9 aspect ratio (880x720). With this patch it will render at a resolution of 16:9 aspect ratio (1280x720)." Patch Version: 1.0 Patch: - [ load, *SA_169 ]