HerrHulaHoop (talk | contribs) No edit summary |
HerrHulaHoop (talk | contribs) m (Text replacement - "<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM...) |
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<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> | |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
|firmware settings = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only --> | |firmware settings = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only --> | ||
|firmware settings notes = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter --> | |firmware settings notes = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter --> | ||
|enable thread scheduler = <!-- On, Off --> | |enable thread scheduler = <!-- On, Off --> | ||
|enable thread scheduler notes = | |enable thread scheduler notes = | ||
|lower spu thread priority = <!-- On, Off --> | |lower spu thread priority = <!-- On, Off --> | ||
|lower spu thread priority notes = | |lower spu thread priority notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu cache = <!-- On, Off --> | |spu cache = <!-- On, Off --> | ||
|spu cache notes = | |spu cache notes = | ||
|accurate xfloat = <!-- On, Off --> | |accurate xfloat = <!-- On, Off --> | ||
|accurate xfloat notes = | |accurate xfloat notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = Vulkan <!-- OpenGL, Vulkan --> | |renderer = Vulkan <!-- OpenGL, Vulkan --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- Auto, 4:3, 16:9 --> | |aspect ratio = <!-- Auto, 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off, 59.94, 50, 60, 30, Auto --> | |framelimit = <!-- Off, 59.94, 50, 60, 30, Auto --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = | ||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = <!-- Range between 50% to 800% --> | |resolution scale = <!-- Range between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
|vsync = <!-- On, Off --> | |vsync = <!-- On, Off --> | ||
|vsync notes = | |vsync notes = | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|disable async shader compiler = <!-- On, Off --> | |disable async shader compiler = <!-- On, Off --> | ||
|disable async shader compiler notes = | |disable async shader compiler notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2, OpenAL --> | |audio out windows = <!-- XAudio2, OpenAL --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- OpenAL, PulseAudio, ALSA --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|downmix to stereo = <!-- On, Off --> | |downmix to stereo = <!-- On, Off --> | ||
|downmix to stereo notes = | |downmix to stereo notes = | ||
|volume = <!-- Range between 0% to 200% --> | |volume = <!-- Range between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
|enable buffering = <!-- On, Off --> | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes = | |enable buffering notes = | ||
|audio buffer duration = <!-- Range between 20ms to 250ms --> | |audio buffer duration = <!-- Range between 20ms to 250ms --> | ||
|audio buffer duration notes = | |audio buffer duration notes = | ||
|enable time stretching = <!-- On, Off --> | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes = | |enable time stretching notes = | ||
|time stretching threshold = <!-- Range between 0% to 100% --> | |time stretching threshold = <!-- Range between 0% to 100% --> | ||
|time stretching threshold notes = | |time stretching threshold notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
|use gpu texture scaling = <!-- On, Off --> | |use gpu texture scaling = <!-- On, Off --> | ||
|use gpu texture scaling notes = | |use gpu texture scaling notes = | ||
|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|accurate putlluc = <!-- On, Off --> | |accurate putlluc = <!-- On, Off --> | ||
|accurate putlluc notes = | |accurate putlluc notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
|debug console mode notes = | |debug console mode notes = | ||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
'''Missing Audio:''' The main menu does not play background music. Music works fine elsewhere. | '''Missing Audio:''' The main menu does not play background music. Music works fine elsewhere. |
Revision as of 13:01, 16 May 2019
Payday: The Heist | |
---|---|
Developer(s) | Overkill Software |
Publisher(s) | Sony Online Entertainment |
Series | Payday |
Release date(s) | NA/EU October 18, 2011 |
Release type | Multi-platform |
Genre(s) | First-person shooter, Stealth |
Mode(s) | Single-player, Multiplayer |
GameID(s) | NPUA30073, NPEA00331 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Payday: The Heist is a co-operative FPS that contains seven different missions, with each mission containing random elements which alter the gameplay in subtle ways with the aim of enhancing replayability. Players use a variety of firearms to complete objectives (usually centered around stealing a certain object, person, or a particular amount of money). The game may be played alone, with AI teammates, or online. The game offers a few twists on the standard FPS formula. Killing civilians is punished, instead players may take a limited number as hostages. Should any player get arrested (after taking enough damage and not being 'revived' in time) during the heist, one of his teammates may release a hostage, allowing a trade to take place which allows a single player to be released. Money gained from heists is used as experience points to level up, and multiple skill trees are available to give upgrades and bonuses. A sequel to Payday: The Heist titled Payday 2 was released.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan |
Known Issues
Missing Audio: The main menu does not play background music. Music works fine elsewhere.