Fight Night Round 4: Difference between revisions

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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
===Legacy Mode infinite loading===
* {{issue|12610}}: In the game's Legacy Mode, the game hangs on the loading screen before the fight when trying to use a custom fighter


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Revision as of 14:35, 25 August 2023

Fight Night Round 4
Developer(s) EA Vancouver
Publisher(s) EA Sports
Series Fight Night
Release date(s) JP January 28, 2010
NA June 23, 2009
EU June 26, 2009
AU July 2, 2009
Release type Console exclusive
Genre(s) Sports
GameID(s) BLES00538 (IRD), BLUS30285 (IRD), BLJM60194
Demo
NPUB90231, NPUB90297
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Legacy Mode infinite loading

  • Issue 12610: In the game's Legacy Mode, the game hangs on the loading screen before the fight when trying to use a custom fighter

Special Notes