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|shader quality = <!-- High, Low, Auto --> | |shader quality = High<!-- High, Low, Auto --> | ||
|shader quality notes = | |shader quality notes = Required to fix transparent player gun model on Nvidia GPUs | ||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | ||
|3d rendering mode notes = | |3d rendering mode notes = |
Revision as of 12:27, 24 July 2023
F.E.A.R. 2: Project Origin | |
---|---|
Developer(s) | Monolith Productions |
Publisher(s) | Warner Bros. Interactive Entertainment |
Series | F.E.A.R. |
Release date(s) | NA February 10, 2009 EU February 13, 2009 |
Release type | Multi-platform |
Genre(s) | Survival horror, First-person shooter |
GameID(s) | BLES00464, BLJM60160, BLUS30251 Demo (Base game) NPEB90134, NPUB90121 Demo 2 (Reborn DLC) NPEB90184, NPUB90307 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Shader quality | High | Required to fix transparent player gun model on Nvidia GPUs |
Known Issues
There are no reported issues with this title.