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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...) |
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
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|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = |write color buffers = On<!-- On, Off --> | ||
|write color buffers = On<!-- On, Off --> | |||
|write color buffers notes = Required to render graphics properly. | |write color buffers notes = Required to render graphics properly. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> |
Revision as of 11:37, 23 July 2023
Killzone 2 | |
---|---|
Developer(s) | Guerrilla Games |
Publisher(s) | Sony Computer Entertainment |
Series | Killzone |
Release date(s) | AU February 26, 2009 NA/EU February 27, 2009 |
Release type | PlayStation 3 exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98116 (IRD), BCES00081 (IRD), BCAS20066 (IRD), BCJS30032 (IRD) Demo NPEA90034, NPUA70034, NPJA90092 Behind The Bullet NPEA90041, NPUA70041 Beta BCET00006 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Killzone 2 is a 2009 first-person shooter developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 3. It is the second main installment in the Killzone series, following 2004's Killzone.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Required to render graphics properly. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.29 | Yes | Yes | Yes | Partial | Private servers are available from PSRewired (DNS: 67.222.156.250 ) and PSONE (DNS: 185.194.142.4 ). Community features (Clan, Mailbox, Tournaments) are currently not implemented on either server, however statistics and trophies are available on PSRewired. Follow this guide and use whichever DNS IP you want: https://youtu.be/6wt-mgExFP4
|
Patches
Anchors: kz2demo_fov_notes: &kz2demo_fov_notes "Bound to cause issues, needs further testing." kz2demo_fov: &kz2demo_fov - [ bef32, 0x00eb0174, 0.65 ] # Static float in memory kz2demo_spu: &kz2demo_spu - [ be32, 0x00a42a3c, 0x8a840089 ] kz2_spu_notes: &kz2_spu_notes "No longer requires Write Color Buffers." kz2_disc129title: &kz2_disc129title "Killzone 2": BCAS20066: [ 01.29 ] BCES00081: [ 01.29 ] BCUS98116: [ 01.29 ] PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09: "Extended FOV": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] PPU-43e0fe2996338af9f1032b647af9436a081e09b0: "Extended FOV": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: "Extended FOV": Games: *kz2_disc129title Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ bef32, 0x00ec096c, 0.65 ] # Static float in memory "Disable Post Processing on SPU": Games: *kz2_disc129title Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ be32, 0x00a5a7cc, 0x8a840089 ] "Skip Intro": Games: *kz2_disc129title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00f07460, 0x00bfab10 ] "Debug Menu": Games: *kz2_disc129title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b336f4, 0x38600001 ]