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|network status notes = Required to get ingame. | |||
|psn status = RPCN<!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = Required to get ingame. | |||
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|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> |
Revision as of 22:08, 22 July 2023
Lead and Gold: Gangs of the Wild West | |
---|---|
Developer(s) | Fatshark |
Publisher(s) | Paradox Interactive |
Release date(s) | EU April 22, 2010 NA May 4, 2010 |
Release type | Multi-platform |
Genre(s) | Third-person shooter |
Mode(s) | Multiplayer |
GameID(s) | NPEB00201, NPUB30228, NPJB00088 |
Internal resolution | 1120x640 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Lead and Gold: Gangs of the Wild West is a team-based third-person shooter multiplayer video game. It was developed by Fatshark and published by Paradox Interactive and released in 2010 for Microsoft Windows via Steam and the PlayStation 3 via the PlayStation Network. An Xbox Live Arcade version was announced, but it was cancelled.
Lead and Gold is set in the American Old West. It features four character classes and six game modes to choose from. Players work as a team to accomplish the objectives of a chosen game mode. The game received mixed reviews; it was often compared as an Old West version of Team Fortress 2.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Network configuration
Setting | Option | Notes |
---|---|---|
Network status | Connected | Required to get ingame. |
PSN status | RPCN | Required to get ingame. |
Known Issues
There are no reported issues with this title.
Special Notes
Getting Ingame
To play the game you need to set PSN Status: RPCN since this game is online only. Other than that it's perfectly playable in terms of performance.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.02 (EU) | Yes | Yes | Yes | Yes | Works as of RPCN 0.7. |