Ratchet & Clank: All 4 One: Difference between revisions

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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
===Render Resolution on Real Hardware===
{| class="wikitable"
! Reconstruction with 2x MSAA
|-
| 960x704 to 1280x720
|}
(This is for your information only, don't set this resolution on RPCS3.) This is the internal resolution the game runs at on console.
{{netplay
{{netplay
|gamever  = 1.03
|gamever  = 1.03

Revision as of 16:40, 22 July 2023

Ratchet & Clank: All 4 One
Ratchet & Clank All 4 One.jpg
Developer(s) Insomniac Games
Publisher(s) Sony Computer Entertainment
Series Ratchet & Clank
Release date(s) NA October 18, 2011
JP/AU October 20, 2011
EU October 21, 2011
Release type PlayStation 3 exclusive
Genre(s) Platform
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BCES01141 (IRD), BCUS98175 (IRD), NPEA00356, NPUA80695, BCES01142 (IRD)
Demo
NPEA90105, NPEA90106, NPUA70158, NPUA70181, NPJA90218
Beta
NPUA70177
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Ratchet & Clank: All 4 One is a game for the PlayStation 3 developed by Insomniac Games. It is the 9th installment in the Ratchet & Clank series and takes place two years after the events of Ratchet & Clank Future: A Crack in Time. The game is a platformer shooter; however, it relies on a four player co-operative system where the players can choose to play as either Ratchet, Clank, Qwark or Dr. Nefarious. It is the first spin-off game in the series by Insomniac Games.

The two year gap between All 4 One and it's the preceding game, Ratchet & Clank Future: A Crack in Time, is bridged by the Ratchet & Clank comic series.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU xfloat accuracy Approximate Prevents characters and bolts from turning invisible.

Known Issues

There are no reported issues with this title.

Special Notes

Render Resolution on Real Hardware

Reconstruction with 2x MSAA
960x704 to 1280x720

(This is for your information only, don't set this resolution on RPCS3.) This is the internal resolution the game runs at on console.

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.03 No No No No Requires custom server. LOG

Patches

Anchors:
  ratchet_all4one_unlockfps_notes: &ratchet_all4one_unlockfps_notes
    "Maximum framerate with the patch is half the Vblank frequency."

  ratchet_all4one_100_unlockfps: &ratchet_all4one_100_unlockfps
    - [ be16, 0x0031105a, 0x3a83 ] # level load (low bits)
    - [ be16, 0x00311066, 0x126f ] # level load (high bits)
    - [ bef64, 0x0072c140, 0.001 ] # init/level load

PPU-6b996df3949d05b2e6dc23b1dfdf9dd6d01d8c38:
  "Unlock FPS":
    Games:
      "Ratchet & Clank: All 4 One":
        NPEA00356: [ 01.00 ]
    Author: "illusion"
    Notes: *ratchet_all4one_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ratchet_all4one_100_unlockfps ]

PPU-5fd631b4c6903c20ef2dedae06469beb880935d3:
  "Unlock FPS":
    Games:
      "Ratchet & Clank: All 4 One":
        NPEA00356: [ 01.03 ]
        NPUA80695: [ 01.03 ]
    Author: "illusion"
    Notes: *ratchet_all4one_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x0031a186, 0x3a83 ] # level load (low bits)
      - [ be16, 0x0031a192, 0x126f ] # level load (high bits)
      - [ bef64, 0x00744dc0, 0.001 ] # init/level load

PPU-ba38ef01095996cc1c1ce19b7e8ad0ac31576931:
  "Unlock FPS":
    Games:
      "Ratchet & Clank: All 4 One":
        NPUA80695: [ 01.00 ]
    Author: "illusion"
    Notes: *ratchet_all4one_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ratchet_all4one_100_unlockfps ]