m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...) |
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
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<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
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|accurate spu dma = <!-- On, Off --> | |||
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|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
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|disable vertex cache = <!-- On, Off --> | |||
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|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
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|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
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| | |force gpu texture scaling = <!-- On, Off --> | ||
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|ppu thread count = <!-- Value between 1 to 8 --> | |||
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<!-- Recommended patches --> | |||
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|recommended patch = <!-- Mention patch names --> | |||
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}} | }} | ||
Revision as of 08:33, 23 July 2023
JoJo's Bizarre Adventure HD | |
---|---|
Developer(s) | CyberConnect2 |
Publisher(s) | Capcom |
Series | JoJo's Bizarre Adventure |
Release date(s) | August 21, 2012 |
Release type | Console exclusive |
Genre(s) | Fighting |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | NPUB30768, NPEB00956, NPJB00207 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
JoJo's Bizarre Adventure (Japanese: ジョジョの奇妙な冒険 Hepburn: JoJo no Kimyō na Bōken) is a based on Hirohiko Araki's manga of the same title. The game was originally developed by Capcom and released in arcades in 1998 on the CPS-3 arcade system; this version was known outside Japan as JoJo's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future (Japanese: ジョジョの奇妙な冒険 未来への遺産 Hepburn: JoJo no Kimyō na Bōken Mirai e no Isan), becoming the sixth and last game released for the CPS-3 board.
The game combines Capcom's trademark anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It also features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand new Stand Mode, consisting of the series' signature guardian spirits that accompanies almost every character and can be summoned or dismissed at will by the player, resulting in variations in the character's move list and abilities.
Original author Hirohiko Araki served as a consultant for the game and created exclusive pieces of artwork for its promotion and packaging; most notably, he developed from scratch a new character design for Midler, since Capcom was interested in using her in the game and she had been only shown from the waist-down in the original manga.
The 1999 PlayStation version is based on JoJo's Venture, but features the additional characters from the second version of the arcade game and an exclusive "Super Story Mode", which covers the entire Stardust Crusaders story arc. The Dreamcast version, also released in 1999, features both the original and revised versions of the arcade game in their original forms. The high-definition PlayStation 3 version was a port of the Dreamcast version featuring graphic filters and online multiplayer, thought it does not feature the Super Story Mode of the previous PlayStation port. The game was delisted from the European PlayStation Network and Xbox Live Arcade storefronts on September 11, 2014.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.01 | Yes | Yes | Untested | Untested | You are able to create lobby now, did not test with anyone. LOG |