m (Remove whitespace) |
m (Add quotation marks, make addresses 4 bytes, lowercase hex) |
||
Line 5: | Line 5: | ||
|series = Uncharted | |series = Uncharted | ||
|date = {{vgregion|NA=November 20, 2007|AU=December 6, 2007}}{{vgregion|EU=December 7, 2007}} | |date = {{vgregion|NA=November 20, 2007|AU=December 6, 2007}}{{vgregion|EU=December 7, 2007}} | ||
|release = PlayStation exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Action, Adventure, Third-person shooter, Platform | |genre = Action, Adventure, Third-person shooter, Platform | ||
|modes = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BCES00065, BCUS98103, BCJS30015, NPEA00363, NPUA80697, NPHA80193|oid=BCAS20024|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90018, NPUA98103, NPJA90063|ird=NA}} | |gameid = {{gameid|id=BCES00065, BCUS98103, BCJS30015, NPEA00363, NPUA80697, NPHA80193|oid=BCAS20024|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90018, NPUA98103, NPJA90063|ird=NA}} | ||
}} | }} | ||
Line 57: | Line 57: | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = Fixes blurry screen in some Chapters. | |write color buffers notes = Fixes blurry screen in some Chapters. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
Line 126: | Line 126: | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
|rsx fifo accuracy = Atomic <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = Helps with stability. | |rsx fifo accuracy notes = Helps with stability. | ||
|write depth buffers = On | |write depth buffers = On | ||
|write depth buffers notes = Enable this when Write color buffers is enabled, if enabling Write color buffers results in effects like smoke appearing/clipping through objects that should block their visibility | |write depth buffers notes = Enable this when Write color buffers is enabled, if enabling Write color buffers results in effects like smoke appearing/clipping through objects that should block their visibility. | ||
|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
Line 163: | Line 163: | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Blur=== | |||
Later chapters in game have a large amount of blur to a unplayable amount. Using game patches to disable motion blur and DoF fixes this. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
=== 60 FPS === | ===60 FPS=== | ||
It is possible to run the game at 60 FPS by setting vblank to 120 in advanced tab (has to be done in a custom configuration). If you do this be sure to set framelimit to 60 as well, otherwise cutscenes will run at double the speed. | It is possible to run the game at 60 FPS by setting vblank to 120 in advanced tab (has to be done in a custom configuration). If you do this be sure to set framelimit to 60 as well, otherwise cutscenes will run at double the speed. | ||
{{patch | {{patch | ||
Line 181: | Line 179: | ||
PPU-8007056e52279bea26c15669d1ee08c2df321d00: | PPU-8007056e52279bea26c15669d1ee08c2df321d00: | ||
Disable Motion Blur: | "Disable Motion Blur": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
BCES00065: [ 01.00 ] | BCES00065: [ 01.00 ] | ||
BCUS98103: [ 01.00 ] | BCUS98103: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: "Last modified: 02 June 2020" | Notes: "Last modified: 02 June 2020" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x000ec2a8, 0x995d ] # (mem address: 0x42974a) | ||
Disable Depth of Field: | "Disable Depth of Field": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
BCES00065: [ 01.00 ] | BCES00065: [ 01.00 ] | ||
BCUS98103: [ 01.00 ] | BCUS98103: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: "Last modified: 02 June 2020" | Notes: "Last modified: 02 June 2020" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x000ec2a0, 0x995d ] # (mem address: 0x42974c) | ||
Debug Menu: | "Debug Menu": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
BCES00065: [ 01.00 ] | BCES00065: [ 01.00 ] | ||
BCUS98103: [ 01.00 ] | BCUS98103: [ 01.00 ] | ||
Author: dron_3, HdHereidme, illusion | Author: "dron_3, HdHereidme, illusion" | ||
Notes: *debugmenunotesUC1 | Notes: *debugmenunotesUC1 | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x0004e61c, 0x409e ] | ||
PPU-8363904e0b8fc276380a8f0e158dd81d7a9cefc5: | PPU-8363904e0b8fc276380a8f0e158dd81d7a9cefc5: | ||
Disable Motion Blur: | "Disable Motion Blur": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
BCES00065: [ 01.01 ] | BCES00065: [ 01.01 ] | ||
BCUS98103: [ 01.10 ] | BCUS98103: [ 01.10 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: "Last modified: 02 June 2020" | Notes: "Last modified: 02 June 2020" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x000e5284, 0x995d ] # (mem address: 0xbb43da) | ||
Disable Depth of Field: | "Disable Depth of Field": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
BCES00065: [ 01.01 ] | BCES00065: [ 01.01 ] | ||
BCUS98103: [ 01.10 ] | BCUS98103: [ 01.10 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: "Last modified: 02 June 2020" | Notes: "Last modified: 02 June 2020" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x000e527c, 0x995d ] # (mem address: 0xbb43dc) | ||
Debug Menu: | "Debug Menu": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
BCES00065: [ 01.01 ] | BCES00065: [ 01.01 ] | ||
BCUS98103: [ 01.10 ] | BCUS98103: [ 01.10 ] | ||
Author: dron_3, HdHereidme, illusion | Author: "dron_3, HdHereidme, illusion" | ||
Notes: *debugmenunotesUC1 | Notes: *debugmenunotesUC1 | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x0004b6ac, 0x409e ] | ||
Unlock Devkit menus: | "Unlock Devkit menus": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
BCES00065: [ 01.01 ] | BCES00065: [ 01.01 ] | ||
BCUS98103: [ 01.10 ] | BCUS98103: [ 01.10 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: "Last modified: Decmeber 16 2020\n\nUnlocks some devkit menu without DECR.\nRendering\nCollision (needs working msgcon)\nInteractive Background\nPhysics\nParticles" | Notes: "Last modified: Decmeber 16 2020\n\nUnlocks some devkit menu without DECR.\nRendering\nCollision (needs working msgcon)\nInteractive Background\nPhysics\nParticles" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Line 261: | Line 259: | ||
PPU-3488cb6c2a7178978b5044b09c7c7ef8397440c0: | PPU-3488cb6c2a7178978b5044b09c7c7ef8397440c0: | ||
Disable Motion Blur: | "Disable Motion Blur": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
Line 267: | Line 265: | ||
NPUA80697: [ All ] | NPUA80697: [ All ] | ||
NPHA80193: [ All ] | NPHA80193: [ All ] | ||
Author: illusion | Author: "illusion" | ||
Notes: "Last modified: 02 June 2020" | Notes: "Last modified: 02 June 2020" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x000e5234, 0x995d ] # (mem address: 0xbb321a) | ||
Disable Depth of Field: | "Disable Depth of Field": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
Line 278: | Line 276: | ||
NPUA80697: [ All ] | NPUA80697: [ All ] | ||
NPHA80193: [ All ] | NPHA80193: [ All ] | ||
Author: illusion | Author: "illusion" | ||
Notes: "Last modified: 02 June 2020" | Notes: "Last modified: 02 June 2020" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x000e522c, 0x995d ] # (mem address: 0xbb321c) | ||
Debug Menu: | "Debug Menu": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
Line 289: | Line 287: | ||
NPUA80697: [ All ] | NPUA80697: [ All ] | ||
NPHA80193: [ All ] | NPHA80193: [ All ] | ||
Author: dron_3, HdHereidme, illusion | Author: "dron_3, HdHereidme, illusion" | ||
Notes: *debugmenunotesUC1 | Notes: *debugmenunotesUC1 | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x0004b5c4, 0x419e ] # has it's function branched out! | ||
"Bug Fix: Slow Init Times": | "Bug Fix: Slow Init Times": | ||
Games: | Games: | ||
Line 300: | Line 298: | ||
NPUA80697: [ All ] | NPUA80697: [ All ] | ||
NPHA80193: [ All ] | NPHA80193: [ All ] | ||
Author: illusion | Author: "illusion" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 306: | Line 304: | ||
PPU-a7d8f9e0a9d338dadeeff7e82d38066463da56b2: | PPU-a7d8f9e0a9d338dadeeff7e82d38066463da56b2: | ||
Debug Menu: | "Debug Menu": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
TEST12345: [ 01.00 ] | TEST12345: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: *debugmenunotesUC1 | Notes: *debugmenunotesUC1 | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Line 318: | Line 316: | ||
PPU-e6416a6e08fff80e71a78ac2b265bce980cedcb4: | PPU-e6416a6e08fff80e71a78ac2b265bce980cedcb4: | ||
Debug Menu: | "Debug Menu": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
TEST12345: [ 01.00 ] | TEST12345: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: *debugmenunotesUC1 | Notes: *debugmenunotesUC1 | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Line 330: | Line 328: | ||
PPU-9b03ca582c605c2be22b8e1d573c02eb1fed0798: | PPU-9b03ca582c605c2be22b8e1d573c02eb1fed0798: | ||
Debug Menu: | "Debug Menu": | ||
Games: | Games: | ||
"Uncharted: Drake's Fortune": | "Uncharted: Drake's Fortune": | ||
TEST12345: [ 01.00 ] | TEST12345: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: *debugmenunotesUC1 | Notes: *debugmenunotesUC1 | ||
Patch Version: 1.0 | Patch Version: 1.0 |
Revision as of 11:16, 20 February 2023
Uncharted: Drake's Fortune | |
---|---|
Developer(s) | Naughty Dog |
Publisher(s) | Sony Computer Entertainment |
Series | Uncharted |
Release date(s) | NA November 20, 2007 AU December 6, 2007 EU December 7, 2007 |
Release type | PlayStation exclusive |
Genre(s) | Action, Adventure, Third-person shooter, Platform |
Mode(s) | Single-player |
GameID(s) | BCES00065 (IRD), BCUS98103 (IRD), BCJS30015 (IRD), NPEA00363, NPUA80697, NPHA80193, BCAS20024 (IRD) Demo NPEA90018, NPUA98103, NPJA90063 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Uncharted: Drake's Fortune is the first game in the Uncharted series, and follows Nathan Drake, the supposed descendant of the explorer Sir Francis Drake, as he seeks the lost treasure of El Dorado, with the help of journalist Elena Fisher and mentor Victor Sullivan. The development of Uncharted: Drake's Fortune began in 2005, and saw Naughty Dog altering their approach to development, as they sought to create a humanized video game that was distinct from their other entries. It was subsequently delayed numerous times through its development, as the team regularly updated or wholly changed various aspects related to the story, coding, and the game's design. The development team found influence for many of the game's esthetic elements from film, pulp magazines, and movie serials.
Extensively marketed as a PlayStation exclusive, Uncharted: Drake's Fortune received generally favorable reviews from critics, many of whom cited its technical achievements, voice acting, characters, story, musical score, attention to detail and its high production values, similar to that of summer blockbuster films, though some were critical of the graphical issues, length, vehicle sections, and marked difficulty. The game went on to sell one million copies after its first ten weeks of release, and helped propel Naughty Dog to the forefront as a video game developer. It was followed by a sequel titled Uncharted 2: Among Thieves in 2009, and was re-released on PlayStation 4 as part of Uncharted: The Nathan Drake Collection.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes blurry screen in some Chapters. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Write depth buffers | On | Enable this when Write color buffers is enabled, if enabling Write color buffers results in effects like smoke appearing/clipping through objects that should block their visibility. |
RSX FIFO accuracy | Atomic | Helps with stability. |
Known Issues
Blur
Later chapters in game have a large amount of blur to a unplayable amount. Using game patches to disable motion blur and DoF fixes this.
Special Notes
60 FPS
It is possible to run the game at 60 FPS by setting vblank to 120 in advanced tab (has to be done in a custom configuration). If you do this be sure to set framelimit to 60 as well, otherwise cutscenes will run at double the speed.
Patches
Anchors: debugmenunotesUC1: &debugmenunotesUC1 "Enable Debug Console mode to unlock full menu (DECR Console)\nL3 + Start = Dev Menu\nL3 + Select = Quick Menu (Use this to unlock others)\nL3 + Triangle = Debug Text\nL2 + R2 = Debug Fly" PPU-8007056e52279bea26c15669d1ee08c2df321d00: "Disable Motion Blur": Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.00 ] BCUS98103: [ 01.00 ] Author: "illusion" Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0x000ec2a8, 0x995d ] # (mem address: 0x42974a) "Disable Depth of Field": Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.00 ] BCUS98103: [ 01.00 ] Author: "illusion" Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0x000ec2a0, 0x995d ] # (mem address: 0x42974c) "Debug Menu": Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.00 ] BCUS98103: [ 01.00 ] Author: "dron_3, HdHereidme, illusion" Notes: *debugmenunotesUC1 Patch Version: 1.0 Patch: - [ be16, 0x0004e61c, 0x409e ] PPU-8363904e0b8fc276380a8f0e158dd81d7a9cefc5: "Disable Motion Blur": Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.01 ] BCUS98103: [ 01.10 ] Author: "illusion" Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0x000e5284, 0x995d ] # (mem address: 0xbb43da) "Disable Depth of Field": Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.01 ] BCUS98103: [ 01.10 ] Author: "illusion" Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0x000e527c, 0x995d ] # (mem address: 0xbb43dc) "Debug Menu": Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.01 ] BCUS98103: [ 01.10 ] Author: "dron_3, HdHereidme, illusion" Notes: *debugmenunotesUC1 Patch Version: 1.0 Patch: - [ be16, 0x0004b6ac, 0x409e ] "Unlock Devkit menus": Games: "Uncharted: Drake's Fortune": BCES00065: [ 01.01 ] BCUS98103: [ 01.10 ] Author: "illusion" Notes: "Last modified: Decmeber 16 2020\n\nUnlocks some devkit menu without DECR.\nRendering\nCollision (needs working msgcon)\nInteractive Background\nPhysics\nParticles" Patch Version: 1.0 Patch: - [ be16, 0x0007023c, 0x4800 ] # rendering - [ be16, 0x00070300, 0x4800 ] # col - [ be16, 0x000703c0, 0x4800 ] # game - [ be16, 0x00070434, 0x4800 ] # inter background - [ be16, 0x000708d4, 0x4800 ] # phys - [ be16, 0x00071af0, 0x4800 ] # - [ be16, 0x00071ed0, 0x4800 ] # particles PPU-3488cb6c2a7178978b5044b09c7c7ef8397440c0: "Disable Motion Blur": Games: "Uncharted: Drake's Fortune": NPEA00363: [ All ] NPUA80697: [ All ] NPHA80193: [ All ] Author: "illusion" Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0x000e5234, 0x995d ] # (mem address: 0xbb321a) "Disable Depth of Field": Games: "Uncharted: Drake's Fortune": NPEA00363: [ All ] NPUA80697: [ All ] NPHA80193: [ All ] Author: "illusion" Notes: "Last modified: 02 June 2020" Patch Version: 1.0 Patch: - [ be16, 0x000e522c, 0x995d ] # (mem address: 0xbb321c) "Debug Menu": Games: "Uncharted: Drake's Fortune": NPEA00363: [ All ] NPUA80697: [ All ] NPHA80193: [ All ] Author: "dron_3, HdHereidme, illusion" Notes: *debugmenunotesUC1 Patch Version: 1.0 Patch: - [ be16, 0x0004b5c4, 0x419e ] # has it's function branched out! "Bug Fix: Slow Init Times": Games: "Uncharted: Drake's Fortune": NPEA00363: [ All ] NPUA80697: [ All ] NPHA80193: [ All ] Author: "illusion" Patch Version: 1.0 Patch: - [ be16, 0x0004b5d4, 0x409e ] PPU-a7d8f9e0a9d338dadeeff7e82d38066463da56b2: "Debug Menu": Games: "Uncharted: Drake's Fortune": TEST12345: [ 01.00 ] Author: "illusion" Notes: *debugmenunotesUC1 Patch Version: 1.0 Patch: - [ be32, 0x0005bc84, 0x38000000 ] - [ be32, 0x0005bc88, 0x39200001 ] PPU-e6416a6e08fff80e71a78ac2b265bce980cedcb4: "Debug Menu": Games: "Uncharted: Drake's Fortune": TEST12345: [ 01.00 ] Author: "illusion" Notes: *debugmenunotesUC1 Patch Version: 1.0 Patch: - [ be32, 0x00024dd0, 0x38000000 ] - [ be32, 0x00024dd4, 0x39200001 ] PPU-9b03ca582c605c2be22b8e1d573c02eb1fed0798: "Debug Menu": Games: "Uncharted: Drake's Fortune": TEST12345: [ 01.00 ] Author: "illusion" Notes: *debugmenunotesUC1 Patch Version: 1.0 Patch: - [ be16, 0x0004db48, 0x9811 ] - [ be16, 0x0004db4c, 0x9bf1 ]