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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = <!-- [[File:{{#setmainimage:filename. | |image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --> | ||
|developer = Backbone Entertainment | |developer = Backbone Entertainment | ||
|publisher = Hudson Soft{{vgregion|}} | |publisher = Hudson Soft{{vgregion|}} | ||
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{{netplay | {{netplay | ||
|gamever = | |gamever = | ||
|connect = Yes <!-- Yes, No, Partial, Untested, N/A --> | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|lobbies = No <!-- Yes, No, Partial, Untested, N/A --> | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match = No <!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No <!-- Yes, No, Partial, Untested, N/A --> | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = Gets stuck on creating game | |notes = Gets stuck on creating game. | ||
}} | }} |
Revision as of 06:53, 22 February 2023
Military Madness: Nectaris | |
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Developer(s) | Backbone Entertainment |
Publisher(s) | Hudson Soft |
Release date(s) | JP November 18, 2009 NA November 5, 2009 EU January 7, 2010 |
Release type | Console exclusive |
Genre(s) | Strategy |
Mode(s) | Single-player, Multiplayer |
GameID(s) | NPUB30067 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
Yes | No | No | No | Gets stuck on creating game. |